-

disguise Announces Collaboration with NVIDIA

The Collaboration Will See disguise Integrate with NVIDIA Omniverse for End-to-End M&E Workflows

LONDON--(BUSINESS WIRE)--disguise today announced a new collaboration with NVIDIA to integrate the NVIDIA Omniverse platform with disguise’s platform for immersive experiences. Creatives will soon be able to connect their preferred digital content creation (DCC) tools, like Maya, Cinema 4D, 3ds Max and more, in a unified production pipeline. This connectivity allows for easier and quicker changes, enhanced content production, the ability to work in full fidelity and a lower barrier of entry for accessing media and entertainment workflows.

Today, content creators are required to keep up with fast-paced on-set changes, multiple versions of content and unfamiliar workflows. With multitudes of DCC tools for both 2D and 3D content creation existing separate from rendering tools and applications, more unified content management workflows and solutions are needed.

disguise has a 20-year history powering the world’s most spectacular visual experiences including live concerts for artists like Beyonce, location-based experiences like Illuminarium, virtual productions for Netflix and Amazon Prime, extended reality stages for companies like Siemens and Verizon and broadcast coverage for ITV and TUDN. disguise is a production platform delivering the next dimension of visual experiences, bridging the physical and the virtual. Its combination of 3D visualization software, cloud solutions, platform, hardware and services provides creatives and technical teams with the ability to realize any creative vision – no matter the complexity.

NVIDIA Omniverse is an extensible platform enabling individuals and teams to build custom 3D pipelines and simulate large-scale virtual worlds faster than ever. With Omniverse, 3D design teams can work across multiple software suites to collaborate in real time in a shared environment.

“By opening up the production pipeline to standard DCC tools, the available talent pool grows dramatically, overcoming talent shortages across media and entertainment. This is the rising tide that lifts all boats. The integration with NVIDIA Omniverse connects content creation tools to industry-leading real-time engines such as Unreal Engine, and opens up future avenues for connecting AI-assisted content creation workflows that are evolving rapidly and taking the industry by storm,” says Raed Al Tikriti, Chief Product and Technology Officer at disguise.

The integration builds on disguise’s existing RenderStream™ capabilities, which is a bi-directional protocol transporting rendering information between third-party render engines and disguise. RenderStream™ allows for greater synchronicity of content and tracking data across the production workflow as well as the seamless merging of the physical and virtual worlds.

Additionally, through the connection to disguise’s cloud platform, remote teams and productions can easily collaborate. This suite of applications includes disguise Drive for unified upload and storage, and Previz for importing, previsualizing and sharing 3D interactive scenes for any production.

“Today’s toughest content production challenges require improved productivity and efficiency,” says Richard Kerris, vice president of Omniverse platform development at NVIDIA. “Through the combination of disguise and NVIDIA Omniverse, technical and creative professionals can take their 3D visualization and virtual production workflows to the next level.”

A preview of the integration will be shown at NVIDIA GTC on March 23, 2023 at 1:00 PM GMT in the session titled “How to increase productivity in Media & Entertainment with NVIDIA-enabled end-to-end workflows.”

Register for the session here.

Visit disguise’s booth C6118 at NAB to learn more.

About disguise

disguise is a real-time production platform delivering the next dimension of visual experiences, bridging the physical and the virtual. Its award-winning extended reality (xR) solution has powered over 600 immersive real-time productions across live entertainment for music artists such as Katy Perry and Billie Eilish, film and episodic TV productions for Netflix and Amazon Prime, corporate presentations for Siemens and Verizon, and live broadcast programs from Eurosport, MTV and ITV, in more than 50 countries.

With an ever-increasing global partner network and working alongside the world’s most talented visual designers and technical teams in live events, TV broadcasts, films, concert touring, theatre, fixed installations and corporate and entertainment events, disguise is building the next generation of collaborative tools to help artists and technologists realize their vision.

Recipient of the Engineering, Science and Technology Emmy Award and Queen’s Award for Enterprise: Innovation, disguise is backed by investment firm Carlyle Group, with Epic Games taking a minority stake.

For more information, please visit www.disguise.one.

Germany https://www.disguise.one/de

France https://www.disguise.one/fr

Spain https://www.disguise.one/es

Japan https://www.disguise.one/jp

China https://www.disguise.one/cn

Korea https://www.disguise.one/kr

For enquiries, please contact marketing@disguise.one.

Contacts

Liaison
Larissa Mori
larissa@liaisonpr.com

disguise


Release Versions

Contacts

Liaison
Larissa Mori
larissa@liaisonpr.com

More News From disguise

Disguise Brings the Software Behind the World's Biggest Stages to Every Production With the Expanded X Series

LONDON--(BUSINESS WIRE)--For more than two decades, Disguise has powered some of the most ambitious live events and experiences in the world — from Bad Bunny and Coachella to the Burj Khalifa in Dubai and Top Of The Rock at the Rockefeller Observation Deck in New York. Today, Disguise announces X2 and X3, making its Designer software more accessible to small and mid-sized productions such as DJ sets, theatre tours, festivals and corporate brand events. The launch builds on the success of X1, wh...

Visual Noise, PRG, and Disguise Power Visual Experience for Thousands of Fans at MDLBEAST Soundstorm

RIYADH, Saudi Arabia--(BUSINESS WIRE)--Today, Visual Noise, Disguise and PRG announced the successful completion of their work on MDLBEAST Soundstorm 2025, combining creative, technical and production expertise to deliver a next-level fan experience at the festival. Creative production studio Visual Noise produced visuals and oversaw cameras across seven of the festival’s stages along with hundreds of informational screens throughout the site. The flagship Big Beast stage, delivered by PRG, was...

Disguise Unveils GX 3+, the New Benchmark in Media Server Performance

LONDON--(BUSINESS WIRE)--Today, Disguise has announced the launch of the GX 3+, its most powerful media server ever. Built on NVIDIA’s cutting-edge Blackwell GPU architecture and including a two-year Notch playback licence, the GX 3+ unlocks the full capabilities of Notch 1.0 for generative content playback — enabling video designers to create richer, more sophisticated and responsive event visuals that bring their vision to life without compromise. With exceptional generative graphics power an...
Back to Newsroom