NEW YORK--(BUSINESS WIRE)--Universal Gamers Amateur Association (UGAA), an innovative leader in career-focused online education that combines with eSports League gaming, is joining with one of the original members of FaZe Clan Lucas Mosing and top-ranked Becker College to develop eSports industry curriculum for students in the K-12 grades.
UGAA combines STEM education with an eSports gaming component to fulfill the demand for unique, high-quality online after school programs, with a focus on underserved communities.
Lucas Mosing is a world-renowned gamer and one of the original members of FaZe Clan. Mosing, better known online as FaZe Blaze, is an American YouTube vlogger and Gamer. As one of the original Directors of FaZe Clan with over 3 million subscribers and over 500 million views, Blaze is one of the most well-known of the FaZe YouTubers.
Becker College continues to be a powerhouse in game design education, moving up a spot in this year’s Princeton Review rankings to #2 in the world. Becker has not only made the list of “Top 50 Undergraduate Schools for Game Design” since its inception in 2010, but it is one of only four institutions in the U.S. to do so. In addition, Becker College’s Master of Fine Arts in Interactive Media moved up to #10 in the world in the Princeton Review graduate school rankings.
Alan Ritacco, Ph.D., AVP and Dean of the School of Design & Technology at Becker College said, “I am delighted that Becker is partnering with a world-class organization, UGAA, to help expand the gaming and esports ecosystems. Through this partnership, we are excited to have our cutting-edge esports curriculum be leveraged and have a potential direct impact to underserved communities.”
Students enrolled at the Becker College’s School of Design & Technology have access to a world-class education taught by expert faculty with years of experience in the field. “Much of the success of our game program is due to Becker’s unique merging of the creative, the technical, and the business side of interactive media,” said Paul Cotnoir, Ph.D., Director of Design Programs at the College. “This is an inclusive and diverse approach that ensures our students are engaged in a wide variety of real-world projects throughout their education.”
Brian Kenny, UGAA founder and Chief Marketing Officer, stated, “UGAA is combining the best of both worlds - EdTech and eSports gaming. FaZe Blaze gives us the cool factor, as he is the “Michael Jordan” of playing video games, while Becker’s curriculum gives our eSports program scholastic credibility. We are closing the societal digital divide between underserved educational communities and student demand for career education in the eSports field.”
Lucas Mosing, known as FaZe Blaze, stated, “The international gaming market is enormous and growing! I will teach a range of subjects from monetization of streaming presence to intro/advanced level tactical gameplay. As a pioneer in the industry, I’m excited to provide professional education to my millions of followers!”
Anthony Pisano, founder of Game Over Talent Management and Marketing Agency, stated, “In wake of the current pandemic, the ascent of esports, which was an already quickly growing industry, has provided a platform for audiences to enjoy their favorite gamers like never before and catapulted the growth of online fan engagement. As a committed gamer and now streamer, Blaze’s tireless commitment to growing his platforms has allowed him to expand into other avenues including music and beyond. I hope his entrepreneurial mindset will serve as an inspiration to all who attend this course.”
The UGAA program provides STEM, educational, leadership and life skills courses with an eSport gaming component to school districts nationwide. Its goal is to serve the K-12 community with a focus on underserved school systems. The Company taps into both the massive eSport market and the educational STEM market through its existing global Learning Management System to bring together regional school districts and national amateur youth leagues as an organized after-school educational and eSport gaming program. UGAA offers a range of curriculum in a secure environment that can be tailored to the STEM and STREAM goals of school systems and organizations nationwide.
UGAA’s goal is to focus on underserved school and educational communities continuing to work to close the gap in societies digital divide while enhancing student career readiness.
ABOUT BECKER COLLEGE
Becker College is an undergraduate and graduate, career-focused private college, providing a supportive and inclusive learning community that prepares graduates for their first to last careers. More than 1,700 students from the United States and around the world live and learn on the College’s Worcester and Leicester campuses. With nationally recognized programs in nursing, game design, and animal studies, Becker has been consistently ranked as a “Best College” for undergraduate education by The Princeton Review and has been recognized as a national and Massachusetts College of Distinction. For more information, please visit www.becker.edu.