HONG KONG--(BUSINESS WIRE)--APRU launches the first and largest global inter-university Esports MetaGame Conference and Fellowship Program to introduce some of the only international pilot Esports programs with curriculum for students that go beyond technical knowhow.
In partnership with Cyberport, the virtual conference consists of 3 elements - gaming, policy discussions and next generation learning - creating a platform for global gamers to compete while inviting Esports scholars and industry leaders to discuss the emergence of Hong Kong in the international Esports landscape and other Esports topics, such as entrepreneurship, diversity and inclusion, and career pathways.
From gamers and industry partners to students and governments, the MetaGame Conference incorporates the full Esports ecosystem with an aim to expand the purview of the Esports landscape. With Esports’ high economic potential evidenced by its US$1.1 billion in global revenue in 2019, there is tremendous opportunity for career development.
By establishing this program from the Hong Kong headquarters, APRU can facilitate the international collaboration of Esports leaders in the Pacific Rim by connecting students and communities across borders. Hong Kong is the first host city of the MetaGame Conference as an emerging regional Esports hub, future conferences will rotate so that APRU universities can demonstrate their unique capabilities within the Esports ecosystem.
Chris Tremewan, Secretary General of APRU said, “Students are leaders in creating the ecosystem of Esports. It is not just a game but a new way of interacting which is changing society (like social media). Esports holds out opportunities in employment, industry development, education and personal development, public policy leadership and cutting-edge research. The Asia-Pacific region is the dynamic core of the development of a global Esports ecosystem and with APRU’s 56 member universities around the region, we can help establish a sustainable and ethical industry with spinoffs for health and social equity as well as economic productivity.”
“Working with business and government, we are excited to bring a new Esports learning experience to students that not only builds a more sustainable industry but widens employment opportunities far beyond it: business and management, technology and design, performance and health, and socio-economic well-being and appropriate public policy.”
Tecnológico de Monterrey, APRU and Cyberport joined in partnership to launch the year-long virtual APRU Esports Fellowship Program today which will foster the growth of critical skills for future Esports leaders by contributing to outcomes for students such as internship and job placement opportunities and activities such as hackathons, pitching competitions and industry networking.
The curriculum goes beyond the technical training related to Esports and focuses on ethical leadership, industry connections, community building, design thinking, entrepreneurship, and cultural awareness. Students will be deeply connected to the entire Esports industry - publishers, leagues, and its technological advancement - for a greater opportunity to develop their Esports skillset and career.