NEW YORK--(BUSINESS WIRE)--2K and Firaxis Games announced today that XCOM®: Enemy Within, the expanded experience for the Game of the Year* award-winning strategy title, XCOM: Enemy Unknown, is available today in North America and will be available internationally on November 15, 2013 for Windows PC, Xbox 360 games and entertainment system from Microsoft and PlayStation®3 computer entertainment system.
In XCOM: Enemy Within, players can modify their soldiers genetically to enhance their operatives’ abilities or transform their soldiers into cybernetic warriors. These new abilities and units are imperative to combat two new aliens, the Mechtoid and the Seeker. In addition to new aliens, XCOM: Enemy Within adds a new threat known as EXALT, an underground human organization set on disrupting XCOM operations and taking control of Earth. XCOM: Enemy Within also includes an array of new maps, abilities, upgrades and weapons across both single player and multiplayer.
“XCOM: Enemy Within continues the tradition of robust expansion packs from Firaxis Games,” said Christoph Hartmann, president of 2K. “With an incredible amount of new content, XCOM: Enemy Within is the definitive way to play last year’s best strategy game.”
“The number one thing our fans asked for after we released XCOM: Enemy Unknown was more maps,” said Ananda Gupta, lead designer at Firaxis Games. “In XCOM: Enemy Within, we’re giving players nearly 50% more maps in addition to a massive amount of other new content, providing nearly limitless replayability for XCOM commanders to enjoy.”
Key features for XCOM: Enemy Within include:
New Soldier Abilities: Research a new alien technology to
advance the capabilities of operatives:
- Gene Mods: Construct the Genetics Lab to physically enhance operatives’ abilities, including augmentations to the chest, brain, eyes, skin and legs;
- MECs: Build the Cybernetics Lab to enable the construction of the new Mechanized Exoskeletal Cybersuit, or MEC. The new MEC Trooper class has specialized abilities and each suit can be upgraded with new weapons including the flamethrower, grenade launcher and more.
- New Weapons and Equipment: Give operatives an extra tactical edge with new projects from the engineering team in the Foundry;
- New Enemy Threats: Adopt new tactics to counter the threats from new enemies, including the Mechtoid, the Seeker and an organization known as EXALT, a group of humans sympathetic to the alien cause;
- New Strategic Resource: A valuable new alien resource, known as Meld, has been discovered. Secure it on the battlefield and use it carefully back at base to unlock new research and upgrades;
- New Tactical Challenges and Maps: Face new tactical challenges, on nearly 50% more maps;
- New Story Elements: Recover a mysterious new weapon in Operation Progeny, investigate a terrifying threat in an abandoned fishing village, and defend the XCOM headquarters from alien attack in a series of new plot-driven missions;
- New Multiplayer Maps, Units and Abilities: Create custom squads from a wider array of options and dominate opponents in intense, one-on-one, turn-based matches;
- New Second Wave Options: A number of new gameplay modifiers including the option to enable random soldier abilities means no XCOM squad need ever be the same again.
XCOM: Enemy Within vastly improves upon the experience of XCOM: Enemy Unknown with an incredible amount of new content. On PC**, XCOM: Enemy Within features additional content that can be enjoyed with previously purchased copies of XCOM: Enemy Unknown. XCOM: Enemy Within is available on Xbox 360 and PS3™ system as the XCOM: Enemy Within – Commander Edition** - a standalone pack that expands the XCOM: Enemy Unknown experience featuring the new XCOM: Enemy Within content and the add-on content that was previously released for XCOM: Enemy Unknown, including the Elite Soldier Pack and Slingshot Content Pack.
XCOM: Enemy Within is rated M for Mature by the ESRB and is available today in North America and internationally on November 15, 2013. XCOM: Enemy Within is available for Windows PC for $29.99 SRP, and is available for Xbox 360 and PS3™ system for $39.99 SRP as the XCOM: Enemy Within – Commander Edition. For more information on XCOM: Enemy Within, become a fan on Facebook, follow 2K on Twitter and visit the official web site at http://www.xcom.com.
**XCOM: Enemy Within for PC requires XCOM: Enemy Unknown to play. XCOM: Enemy Within – Commander Edition is a standalone expanded experience that includes all XCOM: Enemy Unknown content and two add-on content packs: the Elite Soldier Pack the Slingshot Content Pack. XCOM: Enemy Within – Commander Edition does not require XCOM: Enemy Unknown to play.
Firaxis Games is a 2K studio. 2K is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ:TTWO).
About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, marketer and publisher of interactive entertainment for consumers around the globe. The Company develops and publishes products through its two wholly-owned labels Rockstar Games and 2K. Our products are designed for console systems, handheld gaming systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.
Founded in 2005, 2K develops and publishes interactive entertainment globally for console systems, handheld gaming systems and personal computers, including smartphones and tablets, which are delivered through physical retail, digital download, online platforms and cloud streaming services. 2K publishes titles in today’s most popular gaming genres, including shooters, action, role-playing, strategy, sports, casual, and family entertainment. The 2K label has some of the most talented development studios in the world today, including Firaxis Games, Visual Concepts, Irrational Games, 2K Marin, 2K Australia, 2K Czech, Cat Daddy Games and 2K China. 2K’s stable of high quality titles includes the critically acclaimed BioShock®, Borderlands™ and XCOM® franchises, the beloved Sid Meier’s Civilization series, the popular WWE 2K franchise and NBA 2K, the #1 rated and #1 selling basketball franchise***. 2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ:TTWO). For more information, please visit www.2K.com.
***According to 2008 - 2013 Metacritic.com and The NPD Group estimates of U.S. retail video game sales through September 2013.
About Firaxis Games
Firaxis Games™ is one of the world’s premier game development studios, and home of legendary designer Sid Meier. Firaxis has developed some of the most successful and award-winning computer and video games on the market today including: the award winning Sid Meier’s Civilization® V for the PC, as well as the critically acclaimed expansion packs Sid Meier’s Civilization® V: Gods and Kings and Sid Meier’s Civilization® V: Brave New World, the critically acclaimed XCOM®: Enemy Unknown for Windows PC, the Xbox 360 games and entertainment system from Microsoft, PlayStation®3 computer entertainment system, iPhone®, iPad® and iPod touch®, Sid Meier’s Ace Patrol™ and Sid Meier’s Ace Patrol: Pacific Skies™ for the PC, Mac, iPhone, iPad and iPod touch, Haunted Hollow™ exclusively for iPhone, iPad and iPhone touch, Sid Meier’s Civilization® Revolution™ for console, iPhone, iPod touch, iPad and Nintendo DS, 2005 PC Game of the Year - Sid Meier’s Civilization IV®, the expansions Civilization IV: Warlords®, Civilization IV: Beyond The Sword™, and Civilization IV: Colonization™, the blockbuster Sid Meier’s Civilization® III series, Sid Meier’s Pirates!® (PC, Xbox and PSP® (PlayStation®Portable) system), Sid Meier’s SimGolf™ and Sid Meier’s Railroads!™. Firaxis legacy titles include the Sid Meier's Civil War Series!™ (Gettysburg!, Antietam!, and South Mountain), and the Sid Meier’s Alpha Centauri® series. In 2005, Firaxis Games was acquired by Take-Two Interactive Software, Inc., joining its 2K publishing label.
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