DUBLIN--(BUSINESS WIRE)--The "Global Toys Market, By Product Type (Outdoors and Sports Games, Dolls, Construction Toys, Games & Puzzles, Vehicles, Soft Toys, Others (Action Figures & Accessories, Arts & Crafts etc.)), By Distribution Channel, By Region, Competition Forecast & Opportunities, 2026" report has been added to ResearchAndMarkets.com's offering.
The Global Toys Market accounted for the value of USD92.69 billion in 2020 and is anticipated to grow with a CAGR of 4.47% and achieve a value of USD118.65 billion by 2026.
Companies Mentioned
- The LEGO Group
- Hasbro, Inc.
- Mattel, Inc.
- Tomy Company, Ltd.
- Spin Master Corp.
- VTech Holdings Limited
- Ravensburger AG Group
- geobra Brandstatter Stiftung & Co. KG
- Thames & Kosmos, LLC.
- Rastar Group
This growth of the Global Toys Market can be attributed to the increasing demands of toys for all age groups of the global population. Toys are preferred not only by children and teenagers but also by the adult population that is enthusiastic about maintaining their toy collections such as game avatars, action figurines, etc.
Increased adaptations of online gaming also influence their toy collections and upsurge the demand for the toys, thereby driving the growth of the Global Toys Market in the next five years. Doting parents are highly influenced by child psychologists that influence and promote the utilization of toys for the better development of kids. They are actively creating awareness among the parents regarding the influence of educational and developmental games and toys. Toys are often confirmed to support child growth through the child's educational, mental, physical, and emotional development, thus supporting the growth of the Global Toys Market in the upcoming five years. The current market is flooded with educational, electronic, and various kinds of stuff toys, among other kinds of toys, thus aiding the growth of the Global Toys Market.
Objective of the Study:
- To analyze the historical growth in the market size of the Global Toys Market from 2016 to 2020.
- To estimate and forecast the market size of the Global Toys Market from 2021 to 2026 and growth rate until 2026.
- To classify and forecast the Global Toys Market based on product type, distribution channel, region and company.
- To identify dominant region or segment in the Global Toys Market.
- To identify drivers and challenges for the Global Toys Market.
- To examine competitive developments such as expansions, new product launches, mergers & acquisitions, etc., in the Global Toys Market.
- To identify and analyze the profile of leading players operating in the Global Toys Market.
- To identify key sustainable strategies adopted by market players in the Global Toys Market.
Key Topics Covered:
1. Product Overview
2. Research Methodology
3. Impact of COVID-19 on Global Toys Market
4. Voice of Customer
4.1. Factors Influencing Purchase Decision
4.2. Frequency of Usage and Purchase
4.3. Brand Awareness
4.4. Sources of Information Conferred
5. Executive Summary
6. Global Toys Market Outlook
6.1. Market Size and Forecast
6.1.1. By Value
6.2. Market Share and Forecast
6.2.1. By Product Type (Outdoors and Sports games, Dolls, Construction Toys, Games & Puzzles, Vehicles, Soft Toys, Others (Action Figures & Accessories, Arts & Crafts, etc.))
6.2.2. By Distribution Channel (Supermarket/Hypermarket, Specialty Store, Online, Others (Stationery Stores, Gift Shops, Kiosk etc.)
6.2.3. By Region
6.2.4. By Company (2020)
7. North America Toys Market Outlook
8. Asia-Pacific Toys Market Outlook
9. Europe Toys Market Outlook
10. South America Toys Market Outlook
11. Middle East and Africa Toys Market Outlook
12. Market Dynamics
12.1. Drivers
12.2. Challenges
13. Market Trends and Developments
14. Competitive Landscape
15. Strategic Recommendations
16. About the Publisher & Disclaimer
For more information about this report visit https://www.researchandmarkets.com/r/pic5fj