-

Extended Reality (XR) Market Report 2020 - Global Forecast to 2026 - ResearchAndMarkets.com

DUBLIN--(BUSINESS WIRE)--The "Extended Reality (XR) Market, By Component (Hardware, Software), Device Type (Mobile, Personal Computer), User (Single-User, Multi-User), Application (AR, VR, MR), Delivery Model, Industry and Geography - Global Forecast to 2026" report has been added to ResearchAndMarkets.com's offering.

The Extended Reality (XR) Market size is projected to reach USD 905.71 Bn by 2027, from USD 26.05 Bn in 2020 growing at a CAGR of 66.02% during 2021-2027.

The Extended Reality (XR) Market research report provides an in-depth overview of the industry including market segmentation by component, by type, by delivery model, by end user, by Application, by Industry. Analysis of the global market with special focus on high growth application in each vertical and fast-growing application market segments.

It includes detailed competitive landscape with identification of the key players with respect to each type of market, in-depth market share analysis with individual revenue, market shares, and top players rankings. Impact analysis of the market dynamics with factors currently driving and restraining the growth of the market, along with their impact in the short, medium, and long-term landscapes. Competitive intelligence from the company profiles, key player strategies, game-changing developments such as product launches and acquisitions.

The objective of this study is to identify the market opportunities and estimate market size by segments and countries for last few years and to forecast the values to the next five years. The report incorporates both the qualitative and quantitative aspects of the industry with respect to each of the regions and countries involved in the study.

The report also covers qualitative analysis on the market, by incorporating complete pricing and cost analysis of components & products, Porter's analysis and PEST (Political, Economic, Social & Technological factor) analysis of the market. The report also profiles all major companies active in this field.

Extended Reality (XR) Market Scope and Market Size

Extended Reality (XR) Market is segmented by component, by type, by delivery model, by end user, by Application, by Industry. Players, stakeholders, and other participants in the Extended Reality (XR) Market will be able to gain a strong position as this report will surely benefit their marketing strategies. The market analysis focuses on revenue and forecast by region/countries and by application in terms of revenue and forecast for the period 2015-2026.

The research covers the current and historic Extended Reality (XR) Market size and its growth trend with company outline of Key players/manufacturers: Qualcomm Incorporated, NVIDIA Corporation HP Reveal, Intel Corporation, Samsung Electronics Co Ltd., Microsoft Corporation, Accenture, Agile Lens, Tata Exlsi ,Fujitsu Ltd, among others.

Reason to purchase this Extended Reality (XR) Market Report:

  • Determine prospective investment areas based on a detailed trend analysis of the global Extended Reality (XR) Market over the next years.
  • Gain an in-depth understanding of the underlying factors driving demand for different and Extended Reality (XR) Market segments in the top spending countries across the world and identify the opportunities offered by each of them.
  • Strengthen your understanding of the market in terms of demand drivers, industry trends, and the latest technological developments, among others.
  • Identify the major channels that are driving the global Extended Reality (XR) Market, providing a clear picture of future opportunities that can be tapped, resulting in revenue expansion.
  • Channelize resources by focusing on the ongoing programs that are being undertaken by the different countries within the global Extended Reality (XR) Market.
  • Make correct business decisions based on a thorough analysis of the total competitive landscape of the sector with detailed profiles of the top Extended Reality (XR) Market providers around the world which include information about their products, alliances, recent contract wins and financial analysis wherever available.

Key Topics Covered:

1. EXECUTIVE SUMMARY

2. INTRODUCTION

2.1. Key Takeaways

2.2. Report Description

2.3. Market Scope & Definition

2.4. Stakeholders

2.5. Research Methodology

3. MARKET OVERVIEW

3.1. Industry Segmentation

3.2. Market Trends Analysis

3.3. Major Funding & Investments

3.4. Market Dynamics

3.4.1. Drivers

3.4.2. Restraints

3.4.3. Opportunities

3.5. Value Chain Analysis

3.6. Pricing Analysis

4. IMPACT OF COVID-19 ON EXTENDED REALITY (XR) MARKET

5. EXTENDED REALITY (XR) MARKET, BY COMPONENT

5.1. Introduction

5.2. Hardware

5.3. Software

5.4. Services

6. EXTENDED REALITY (XR) MARKET, BY DEVICE TYPE

6.1. Introduction

6.2. Mobile

6.3. PC

6.4. Headset

7. EXTENDED REALITY (XR) MARKET, BY USER

7.1. Introduction

7.2. Single-User

7.3. Multi-User

8. EXTENDED REALITY (XR) MARKET, BY DELIVERY MODEL

8.1. Introduction

8.2. Consumer engagement

8.3. Business engagement

9. EXTENDED REALITY (XR) MARKET, BY APPLICATION

9.1. Introduction

9.2. AR

9.3. VR

9.4. MR

10. EXTENDED REALITY (XR) MARKET, BY INDUSTRY

10.1. Retail

10.2. Education

10.3. Industrial & manufacturing

10.4. Healthcare

10.5. Media & entertainment

10.6. Gaming

10.7. Aerospace & defense

10.8. Others

11. EXTENDED REALITY (XR) MARKET, BY GEOGRAPHY

11.1. North America

11.1.1. U.S.

11.1.2. Canada

11.2. Europe

11.2.1. Germany

11.2.2. U.K.

11.2.3. France

11.2.4. Rest of Europe

11.3. Asia Pacific

11.3.1. China

11.3.2. Japan

11.3.3. India

11.3.4. Rest Of Asia Pacific

11.4. Rest of the World

11.4.1. Middle East

11.4.2. Africa

12. COMPETITIVE ANALYSIS

12.1. Introduction

12.2. Top Companies Ranking

12.3. Market Share Analysis

12.4. Recent Developments

12.4.1. New Product Launch

12.4.2. Mergers & Acquisitions

12.4.3. Collaborations, Partnerships & Agreements

12.4.4. Rewards & Recognition

13. COMPANY PROFILES

13.1. Qualcomm Incorporated

13.2. NVIDIA Corporation

13.3. HP Reveal

13.4. Intel Corporation

13.5. Samsung Electronics Co Ltd.

13.6. Microsoft Corporation

13.7. Accenture

13.8. Agile Lens

13.9. Tata Exlsi

13.10. Fujitsu Ltd.

For more information about this report visit https://www.researchandmarkets.com/r/7u8xlp

Contacts

ResearchAndMarkets.com
Laura Wood, Senior Press Manager
press@researchandmarkets.com

For E.S.T Office Hours Call 1-917-300-0470
For U.S./CAN Toll Free Call 1-800-526-8630
For GMT Office Hours Call +353-1-416-8900

Research and Markets


Release Versions

Contacts

ResearchAndMarkets.com
Laura Wood, Senior Press Manager
press@researchandmarkets.com

For E.S.T Office Hours Call 1-917-300-0470
For U.S./CAN Toll Free Call 1-800-526-8630
For GMT Office Hours Call +353-1-416-8900

More News From Research and Markets

Southeast Asia iGaming Market Intelligence Report 2025-2034 Featuring In-Depth Profiles of 15 Industry Players Including 888Casino, Bet365, Habanero Systems - ResearchAndMarkets.com

DUBLIN--(BUSINESS WIRE)--The "Southeast Asia iGaming Market Opportunity, Growth Drivers, Industry Trend Analysis, and Forecast 2025-2034" has been added to ResearchAndMarkets.com's offering. The Southeast Asia iGaming Market was valued at USD 1.27 billion in 2024 and is estimated to grow at a CAGR of 21% to reach USD 8.30 billion by 2034. Market expansion remains closely tied to the region's diverse and highly fragmented regulatory landscape, where each country applies its own framework ranging...

Military Trucks Market Forecast and Technology Research Report 2025-2033: Economic Growth through Military Truck Procurement and Global Supply Chain Integration - ResearchAndMarkets.com

DUBLIN--(BUSINESS WIRE)--The "Military Trucks - Market and Technology Forecast to 2033" report has been added to ResearchAndMarkets.com's offering. Military trucks are the "workhorses" of modern armed forces providing mobility from the strategic all the way down to the tactical level. The breadth of logistical and mobility support they offer is extensive, ranging from transportation of troops and equipment to being the platform of weapon systems, such as artillery howitzers and missiles or air...

Latin America Digital Commerce & Payments in the Age of AI, 2025-2027 Market Research Report - Focus on Argentina, Brazil, Chile, Colombia, Guatemala, Mexico, and Peru - ResearchAndMarkets.com

DUBLIN--(BUSINESS WIRE)--The "Latin America Digital Commerce & Payments in the Age of AI, 2026" report has been added to ResearchAndMarkets.com's offering. This report analyzes how digital commerce, the evolving payments landscape, and artificial intelligence are reshaping retail and financial services across Latin America, providing in-depth coverage of market development, transaction infrastructure, consumer behavior, and enterprise transformation across Brazil, Mexico, Argentina, Colombi...
Back to Newsroom