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Global Augmented Reality and Virtual Reality Market Report 2020: Trends, Forecast and Competitive Analysis 2013-2024 - ResearchAndMarkets.com

DUBLIN--(BUSINESS WIRE)--The "Augmented Reality and Virtual Reality Market Report: Trends, Forecast and Competitive Analysis" report has been added to ResearchAndMarkets.com's offering.

The augmented reality and virtual reality market is expected to grow with a CAGR of 33% from 2019 to 2024.

The future of the augmented reality and virtual reality market looks promising with opportunities in the consumer, commercial, enterprise, healthcare, aerospace & defense, and automotive industries. The major drivers for this market are increasing demand for AR devices in patient care management and medical training and education, growth in retail and e-commerce, and increasing interest of tech giants in the AR market.

Some of the augmented reality and virtual reality companies profiled in this report include Google , Microsoft, Oculus VR (Facebook), Sony, Samsung Electronics, HTC, PTC, Wikitude GmbH, Magic Leap, Osterhout Design Group, and others.

Some of the features of Augmented Reality and Virtual Reality Market Report: Trends, Forecast, and Opportunity Analysis include:

  • Market size estimates: Augmented Reality and Virtual Reality market size estimation in terms of value ($M) shipment.
  • Trend and forecast analysis: Market trend (2013-2018) and forecast (2019-2024) by application, and end use industry.
  • Segmentation analysis: Market size by various segmentations such as by technology, device type, end use industry, and region.
  • Regional analysis: Augmented Reality and Virtual Reality market breakdown by North America, Europe, Asia Pacific, and the Rest of the World.
  • Growth opportunities: Analysis on growth opportunities in different applications and regions for Augmented Reality and Virtual Reality in the Augmented Reality and Virtual Reality market.
  • Strategic analysis: This includes M&A, new product development, and competitive landscape for, Augmented Reality and Virtual Reality in the Augmented Reality and Virtual Reality market.
  • Analysis of competitive intensity of the industry based on Porter's Five Forces model.

Key Topics Covered:

1 Executive Summary

2 Market Trends and Forecast Analysis from 2013 to 2024

2.1: Introduction, Background, and Classification

2.2: Supply Chain

2.3: Industry Drivers and Challenges

3 Market Trends and Forecast Analysis from 2013 to 2024

3.1: Macroeconomic Trends and Forecast

3.2: Global Augmented Reality and Virtual Reality Market: Trends and Forecast

3.3: Global Augmented Reality and Virtual Reality Market by Technology

3.3.1 Augmented Reality Market by Technology

3.3.1.1 Marker-Based Augmented Reality

3.3.1.1.1 Passive Marker

3.3.1.1.2 Active Marker

3.3.1.2 Markerless Augmented Reality

3.3.1.2.1 Model-Based Tracking

3.3.1.2.2 Image-Based Processing

3.3.2 Virtual Reality Market by Technology

3.3.2.1 Nonimmersive

3.3.2.2 Semi-and Fully Immersive

3.4: Global Augmented Reality and Virtual Reality Market by Device Type

3.4.1 Augmented Reality Market by Device Type

3.4.1.1 Head-Mounted Display (HMD)

3.4.1.2 Head-Up Display (HUD)

3.4.1.3 Handheld Device

3.4.2 Virtual Reality Market by Device Type

3.4.2.1 Head-Mounted Display (HMD)

3.4.2.2 Gesture-Tracking Device

3.4.2.3 Projector and Display Wall

3.5: Global Augmented Reality and Virtual Reality Market by End Use Industry

3.5.1 Augmented Reality Market, by End Use Industry

3.5.1.1 Consumer

3.5.1.1.1 Gaming

3.5.1.1.2 Sports and Entertainment

3.5.1.2 Commercial

3.5.1.3 Tourism and Sightseeing

3.5.1.4 E-Learning

3.5.1.5 Enterprise

3.5.1.6 Healthcare

3.5.1.7 Surgery

3.5.1.8 Aerospace and Defense

3.5.1.9 Energy

3.5.1.10 Automotive

3.5.1.11 Others

3.5.2 Virtual Reality Market by End Use Industry

3.5.2.1 Consumer

3.5.2.2 Commercial

3.5.2.3 Enterprise

3.5.2.4 Healthcare

4 Market Trends and Forecast Analysis by Region

5 Competitor Analysis

5.1 Product Portfolio Analysis

5.2 Market Share Analysis

5.3 Operational Integration

5.4 Geographical Reach

5.5 Porter's Five Forces Analysis

6 Growth Opportunities and Strategic Analysis

6.1 Growth Opportunity Analysis

6.1.1 Growth Opportunities for Global Augmented Reality and Virtual Reality Market by Technology

6.1.2 Growth Opportunities for Global Augmented Reality and Virtual Reality Market by Device Type

6.1.3 Growth Opportunities for Global Augmented Reality and Virtual Reality Market by End Use Industry

6.1.4 Growth Opportunities for Global Augmented Reality and Virtual Reality Market by Region

6.2 Emerging Trends in Global Augmented Reality and Virtual Reality Market

6.3 Strategic Analysis

6.3.1 New Product Development

6.3.2 Capacity Expansion of Global Augmented Reality and Virtual Reality Market

6.3.3 Mergers, Acquisitions and Joint Ventures in the Global Market

6.3.4 Certification and Licensing

7 Company Profiles of Leading Players

7.1 Google

7.2 Microsoft

7.3 Oculus VR (Facebook)

7.4 Sony

7.5 Samsung Electronics

7.6 HTC

7.7 PTC

7.8 Wikitude GmbH

7.9 Magic Leap

7.10 Osterhout Design Group

For more information about this report visit https://www.researchandmarkets.com/r/xdi2n4

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Laura Wood, Senior Press Manager
press@researchandmarkets.com
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Research and Markets


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Contacts

ResearchAndMarkets.com
Laura Wood, Senior Press Manager
press@researchandmarkets.com
For E.S.T Office Hours Call 1-917-300-0470
For U.S./CAN Toll Free Call 1-800-526-8630
For GMT Office Hours Call +353-1-416-8900

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