Asian Animation, VFX & Games Industry Report 2018: Strategies, Trends & Opportunities - Research and Markets

DUBLIN--()--The "Asian Animation, VFX & Games Industry: Strategies, Trends & Opportunities, 2018" report has been added to Research and Markets' offering.

Much of Asia's animation production since the 1960s has been tied to foreign interests attracted by stable and inexpensive labour supplies. For nearly forty years, western studios have established and maintained production facilities, first in Japan, then in South Korea and Taiwan, and now also in the Philippines, Malaysia, Singapore, Vietnam, Thailand, India, Indonesia, and China. The economics of the industry made it feasible for Asia to feed the cartoon world, to the extent that today, about 90% of all American television animation is produced in Asia.

The usual procedure is for pre-production (preparing the script, storyboard, and exposure sheets) to be done in the United States or other headquarter countries, after which, the package is sent to Asia for production (drawing cels, colouring by hand, inking, painting, and camera work). The work is sent back to the U.S. or other headquarter country for post-production (film editing, colour timing, and sound).

Asian animation companies bid fiercely for part of the global business, insisting that it provides employment and skills for young people, brings in needed foreign capital, and adds to the creation or enhancement of domestic animation. Offshore animation has led to the creating and nurturing of a local industry as an infrastructure is built up, equipment is put into place, and skills are transferred.

An emerging trend in the Asian animation industry is the increasing focus on the production of local animation content for television, as well as the production of animated movies. A number of Asian animation studios are giving importance to owning and protecting animation content by investing in intellectual property protection mechanisms.

The rapid advancement of computer technology has made computer animation available to the masses. Major animation markets include the United States, Canada, Japan, China, France, Britain, Korea, and Germany. The outsourced computer animation production market is increasingly being tapped by North American and European film and television program producers. The major factor behind the outsourcing of animation content to the Asia-Pacific region is the availability of trained skill at lower labor rates.

Key Topics Covered:

  1. Introduction
  2. Animation in Asian Societies
  3. Establishment of Local Animation Industry
  4. Influence of Foreign Animation Styles
  5. Trends in Animation Production in Asia
  6. Animation Studios in Asia
  7. India's Animation, VFX & Gaming Industry
  8. China's Animation, VFX & Gaming Industry
  9. South Korea's Animation, VFX & Gaming Industry
  10. Philippines' Animation, VFX & Gaming Industry
  11. Taiwan's Animation, VFX & Gaming Industry
  12. Japan's Animation, VFX & Gaming Industry
  13. Thailand's Animation, VFX & Gaming Industry
  14. Singapore's Animation, VFX & Gaming Industry
  15. Malaysia's Animation, VFX & Gaming Industry
  16. Indonesia's Animation, VFX & Gaming Industry
  17. Russia's Animation, VFX & Gaming Industry
  18. Pakistan's Animation, VFX & Gaming Industry
  19. Bangladesh's Animation, VFX & Gaming Industry

Companies Mentioned

  • Anime
  • Manga
  • The Pokemon
  • Toonzanimation

For more information about this report visit


Research and Markets
Laura Wood, Senior Manager
For E.S.T Office Hours Call 1-917-300-0470
For U.S./CAN Toll Free Call 1-800-526-8630
For GMT Office Hours Call +353-1-416-8900


Research and Markets
Laura Wood, Senior Manager
For E.S.T Office Hours Call 1-917-300-0470
For U.S./CAN Toll Free Call 1-800-526-8630
For GMT Office Hours Call +353-1-416-8900