Global $14 Billion 3D Displays Market Trajectory & Analytics to 2025: Growing Penetration of AR/VR Technologies Paves Way for Increased Acceptance of 3D Displays - ResearchAndMarkets.com

DUBLIN--()--The "3D Displays - Global Market Trajectory & Analytics" report has been added to ResearchAndMarkets.com's offering.

The global market for 3D Display is projected to reach US$14 billion by 2025, driven by the growing value of digital immersion in the current era of digitization of everything and the ensuing rise of the tele-world.

Virtual presence is the precursor to virtual immersion and is the foundation for growth in the market. Telepresence, telework, and telecommuting require engaging visual aids.

Virtual immersion is rapidly permeating businesses environments and consumer lives with the rise of virtual reality (VR) and augmented reality (AR) technologies. Virtual presence enabled by VR is creeping into architecture, real estate, hospitality, tourism, education, entertainment and healthcare, among others. Combination of telepresence with VR, haptic feedback, sensors for a more sensory experience and innovative displays are vital for virtual presence and immersion.

At the heart of the VR concept is enabling the perception of 3D graphics. In this regard, 3D display technologies will emerge as a major winner given the importance of the visual element in navigating the digital experiences. 3D displays perfectly complement digital immersion and virtual 3D environment and experiences as it enables effective manipulation of the senses and creates a believable illusion via visual sense, while simultaneously offering as-close-to-reality-as-possible experiences.

3D displays in consumer TVs was however a failure and giants such as LG and Sony stopped manufacturing 3D TVs in 2016 and dropped support from 2017 onwards. Few of the factors leading upto the death of 3D TVs include high costs; need for expensive glasses; incompatible an non-interchangeable glasses for different TV brands; launch of TVs with 2D to 3D conversion that resulted in poor quality 3D experience as compared to native 3D; incompatibility of the 3D technology with live TV shows; lack of initiatives to include 3D into 4K standards; huge quality experience gap between 3D on a TV and 3D on a video projector; poor retail experience with retailers being ill prepared for promoting the 3D concept.

Despite the fall of 3D TVs, hitherto a major application area, 3D displays are witnessing robust growth in other application areas. The need for immersive graphical user interfaces remains strong in other application areas such as head mounted displays, smartphone displays, monitors to mobile computing devices. Video games/entertainment, healthcare, manufacturing, real estate, retail, military, and education will all emerge to generate demand opportunities for 3D displays.

Immersive Gaming will bring 3D VE/AR head-mounted display new commercial opportunities, while Immersive Healthcare will open a goldmine of opportunities for virtual healthcare tools. Also, growing investments in immersive technologies in automotive, manufacturing and utilities to deliver better efficiency, productivity and safety will set the stage for the explosion of 3D display technology. The many benefits of Consumer Immersion and Immersive Marketing will create a strong 3D digital signage market, while immersive VR education will be way educational content will be delivered and consumed globally. In the military sector, Virtual Battlefield Training to prep the army for the future of war will bring in attractive opportunities for 3d displays in military training and combat simulations.

Serval technology innovations are helping 3D displays gain commercial momentum such as development multicolor holography technology; R&D in new nanotechnology based liquid crystal pixel structure that enables development of 3D LCDs; and rise of diffractive optics and glasses-free 3D image visualization. The United States and Europe represent large markets worldwide with a combined share of 52.9%. China is a major market supported by the county`s efforts to emerge into a global leader in digital technologies.

The consumer electronic industry is especially witnessing the rise of connected devices, and digital media content. VR content is projected to emerge into a multi-billion dollar industry in the country by 2020 reaching approximately US$4.8 billion. Riding on this opportunity VR headset use will surpass over 95 million over the next couple of years. Against this backdrop demand for 3D displays including naked eye 3D display, and 3D holographic projector display are all poised for healthy growth.

Competitors identified in this market include, among others:

  • The Coretec Group Inc.
  • CSOT
  • Dimenco B. V.
  • Innolux Corporation
  • LG Display Co., Ltd.
  • Nikon Corporation
  • Panasonic Corporation
  • Samsung Display Co., Ltd.
  • Sharp Corporation
  • Sony Corporation
  • Toshiba Corporation
  • ViewSonic Corporation, Inc.

Key Topics Covered:

I. INTRODUCTION, METHODOLOGY & REPORT SCOPE

II. EXECUTIVE SUMMARY

1. MARKET OVERVIEW

  • 3D Display - An Introduction
  • Types of 3D Displays
  • Volumetric Display
  • Head-Mount Display
  • Stereoscopic Display
  • Technology Insight
  • Digital Light Processing (DLP)
  • Organic Light Emitting Diode (OLED)
  • Plasma Display Panel (PDP)
  • Light Emitting Diode (LED)
  • End Use Industries: Brief Overview
  • Consumer Electronics
  • Entertainment
  • Aerospace and Defense
  • Medical
  • Automotive
  • Retail
  • Advertising
  • Growing Adoption in Diverse Industries to Impel 3D Display Market
  • Overview of the 3D Display Industry
  • Stereoscopic Displays: Primary 3D Display Type
  • LED Represents the Major Technology for 3D Displays
  • 3D Technology Market Driven by Consumer Electronics Segment
  • Declining Interest in 3DTVs: Curtain Falls on the Impelling Technology
  • Global 3D Display Market by Application (2009 to 2017): Historic Review in US$ Million for TV and Other Applications
  • HMD: Fastest Growing Application Type
  • Market Outlook
  • Regional Insights
  • Competition: Participants' Focus on Product Innovation
  • Impact of Covid-19 and a Looming Global Recession

2. FOCUS ON SELECT PLAYERS

3. MARKET TRENDS & DRIVERS

  • Tracing the History of 3D Movies and 3D Television
  • Technologies for Displaying 3D Pictures
  • Technologies for Producing 3D Video
  • 3D Televisions: An Overview of the Key Breakthrough Device of Recent Past
  • Global TV Market by Type (2013, 2015, 2017 & 2019): Percentage Breakdown of Unit Shipments for Smart TVs and Conventional TVs
  • Efforts for Standardization of 3D TV over the Years
  • 3DTV Standards from DVB
  • The Original 3D Channels
  • The First 3D Shows and Episodes
  • Researchers Develop Home3D Prototype to Revive 3D TV
  • Efforts to Bring 3D TV Back
  • 3D Holds Bright Future in Global Cinema Market
  • Rapidly Rising Demand for Consumer Electronics - Key Growth Driver for 3D Technology
  • Breakdown of the Global Electronics Industry Size (in US$ Billion) for the Years 2015 & 2019
  • Global PC Market by Type (2012, 2016 & 2020): Percentage Breakdown of Annual Unit Shipments for Desktop PCs, Notebook PCs, and Tablet PCs
  • Smartphones Find Favor with 3D Technology
  • Global Mobile Device Market by Type (2010-2020): Percentage Breakdown of Shipments for Phablets, Non-Phablet Smartphones, and Tablets
  • World Market for Smartphones (2016, 2018 & 2022): Breakdown of Sales in Million Units by Geographic Region/Country
  • Automotive Displays Market Holds Strong Growth Prospects
  • Global Automotive Display Market (2019): Percentage Breakdown of Demand by Display Type
  • Global Number of Connected Cars Shipped (in 000 Units) for the Years 2017, 2019 and 2022
  • Growing Penetration of AR/VR Technologies Paves Way for Increased Acceptance of 3D Displays
  • Global AR/VR Software Opportunity in 2025 (In US$ Billion), the Harbinger of the Coming Era of Digital Immersion
  • Head-Mounted Displays - A Niche and Fast-emerging Application Area
  • World Automotive HUDs (in US$ Million) for the Years 2017, 2019 & 2022
  • HD 3D Display (Glass-Free) Market Scenario
  • Latest Advancements to Make Glasses-Free 3D Viable
  • Stereoscopic Devices at the Crossroads
  • Downfall of Stereoscopic Devices in Home Entertainment: Contributing Factors
  • 3D Volumetric Displays to Support Medical Imaging & Training
  • 3D Display Technology Innovations Impacting Consumer Sector
  • Innovations in the 3D Technology Industry
  • Technological Innovations to Enable 3D Displays with True Effects
  • Innovative 3D Displays to Offer Engaging Holograms
  • Holographic Technology to Warrant Attention across Numerous Industries
  • Advances in Holographic Technology
  • Innovative Applications Areas of 3D Holograms
  • An Insight into 3D Holographic Technologies
  • Electronics Based on Holography
  • Present Application Areas
  • Holographic TVs Likely to Become Reality in the Future
  • Issues and Solutions
  • Select Statistical Data Compendium
  • Global Next-Generation Displays Market by Product (2019): Percentage Breakdown of Value Sales for 2D One-Sided Display, 3D Display, Double-Sided Display, Flexible Display, Midair Display, Touchscreen Display and Transparent Display
  • Global Interactive Displays Market by Product Type (2019): Percentage Share Breakdown of Value Sales for Interactive Flat Panel Displays, Interactive Projectors, and Interactive Whiteboard Displays
  • Global Flexible Displays Market (2016, 2018, 2020 & 2022): Shipment of Flexible Displays in Million Units

4. GLOBAL MARKET PERSPECTIVE

III. MARKET ANALYSIS

GEOGRAPHIC MARKET ANALYSIS

IV. COMPETITION

  • Total Companies Profiled: 63

For more information about this report visit https://www.researchandmarkets.com/r/zc4118

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Contacts

ResearchAndMarkets.com
Laura Wood, Senior Press Manager
press@researchandmarkets.com
For E.S.T Office Hours Call 1-917-300-0470
For U.S./CAN Toll Free Call 1-800-526-8630
For GMT Office Hours Call +353-1-416-8900