Esports and Sports Thematic Research Report 2024: A Dynamic Pillar with Accelerating Growth and Prospective Inclusion in the Olympic Games - ResearchAndMarkets.com

DUBLIN--()--The "Esports and Sports Sector - Thematic Research" report has been added to ResearchAndMarkets.com's offering.

In a remarkable affirmation of esports' expanding influence within the sports sector, recent trends showcase an upsurge in interest and engagement. As proven by soaring entrepreneurial investments and viewership numbers, the esports ecosystem is registering a robust growth trajectory, with the audience projected to reach an impressive 318 million globally by 2025. Enhanced by the enrichment of gaming experiences and digitalization of entertainment, these multiplayer video game competitions herald a transformation within the sporting landscape.

Olympic Aspirations of Esports

Esports is steadily securing its position as a formidable presence amongst traditional sporting events. With the International Olympic Committee contemplating the initiation of an Olympic Esports Games, a fresh dynamic is anticipated to enter the arena of global sports. Escalating interest from younger, more digitally inclined demographics signifies an untapped potential, not only augmenting the esports audience but also rejuvenating the profile of Olympic viewership.

Market Resilience and Predicted Growth

Despite encountering minor contractions, the esports market continues to exhibit resilience, with recovery and growth on the horizon throughout 2024. Particularly, mobile gaming has been identified as a significant driver of this resurgence, given its accessibility across diverse devices. In tandem with advancements in gaming consoles, these developments are anticipated to further catalyze the progression of esports.

Leading Entities in Esports

Within the competitive sphere of esports, certain enterprises across the esports value chain are positioned to reap the benefits of the industry’s rapid expansion. Divisions including gaming publishers, event organizers, broadcasting platforms, and competitive teams secure enhanced visibility and profitability as a direct consequence of esports’ bolstered prominence.

Distinguished entities such as Tencent, Valve, Amazon's Twitch, and prominent esports teams play pivotal roles in fostering this growth. In summation, the unequivocal acceptance and growth of esports within the sports sector denote a pivotal shift in entertainment, lifestyle, and athletic competition. This rapidly evolving arena promises not only innovative spectating experiences but also unfolds new fiscal opportunities within the broader sports industry.

A selection of companies mentioned in this report includes, but is not limited to:

  • AB InBev
  • Adidas
  • Coca-Cola
  • Crypto.com
  • Fanatics
  • HP
  • Nike
  • PepsiCo
  • Puma
  • Red Bull
  • Toyota
  • Verizon
  • Allianz
  • Audi
  • Budweiser
  • Hyundai
  • Intel
  • Mercedez-Benz
  • Procter & Gamble
  • Saudi Aramco
  • SoFi
  • State Farm Insurance
  • Visa
  • Wanda group

For more information about this report visit https://www.researchandmarkets.com/r/mhykfh

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Contacts

ResearchAndMarkets.com
Laura Wood, Senior Press Manager
press@researchandmarkets.com

For E.S.T Office Hours Call 1-917-300-0470
For U.S./ CAN Toll Free Call 1-800-526-8630
For GMT Office Hours Call +353-1-416-8900