Worldwide Mobile Gaming Industry to 2025 - Insights and Outlook Post COVID-19 Pandemic - ResearchAndMarkets.com

DUBLIN--()--The "Global Mobile Gaming Market - Analysis by Operating System, by Device, by Platform, by Region, by Country (2020 Edition): Market Insights and Outlook Post Covid-19 Pandemic (2020-2025)" report has been added to ResearchAndMarkets.com's offering.

The Global Mobile Gaming Market, valued at USD 65.24 Billion in the year 2019 has been witnessing unprecedented growth in the last few years on the back of high proliferation of smartphones, rising demand of cloud gaming, growing number of gamers across the world and growing internet penetration. Additionally, rise of social gaming and e-Sports and increasing demand of AR/VR in mobile gaming will drive the Mobile Gaming market value in the near future. However, the Mobile Gaming industry generates majority of its revenues from small set of dedicated gamers who spends tens of dollars every month on their favorite games.

Among the Operating System of the Mobile Gaming market (Android and iOS), Android is very popular globally and is expected to keep growing in the forecast period. The demand of android mobile phones among users will keep increasing in future.

Among the Device of the Mobile Gaming market (Smartphone and Tablet), Smartphone has been gaining popularity globally for gaming and is expected to keep growing in the forecast period. The demand of smartphone in Mobile Gaming due to its less cost than other devices like PC, Tablet, which will keep increasing in future.

Among the Platform in the Mobile Gaming market (Online and Offline), online platform has been gaining popularity globally and is expected to keep growing in the forecast period. The increasing demand of cloud games will drive market. Growth rate of Mobile Gaming market from 2020 to 2025 will be 17.5% in terms of CAGR, mostly on the back of ex-US markets where content localization, smartphone penetration and faster internet bandwidth will facilitate growth. The APAC market is expected to lead the global market throughout the forecast period. The increasing internet penetration and smartphone users in APAC countries are expected to infuse market growth tremendously.

Scope of the Report

  • The report analyses the Mobile Gaming market by Value.
  • The report analyses the Mobile Gaming Market by Operating (Android and iOS).
  • The report analyses the Mobile Gaming Market by Device (Smartphone and Tablet).
  • The report analyses the Mobile Gaming Market by Platform (Online and Offline).
  • The Global Mobile Gaming Market has been analysed By Region (Americas, Europe and Asia Pacific) and By Country (United States, Brazil, Canada, Germany, France, United Kingdom, China, Japan, South Korea, India).
  • The attractiveness of the market has been presented by region, by Operating System, by Device and By Platform. Also, the major opportunities, trends, drivers and challenges of the industry has been analysed in the report.
  • The report analyses the impact of Covid-19 on Mobile Gaming market.
  • The report presents the analysis of Mobile Gaming market for the historical period of 2015-2019 and the forecast period of 2020-2025.

Key Topics Covered:

1. Research Methodology and Executive Summary

1.1 Research Methodology

1.2 Executive Summary

2. Strategic Recommendations

3. Global Mobile Gaming Market: Product Outlook

4. Global Mobile Gaming Market: Sizing and Forecast

4.1 Market Size, By Value, Year 2015-2025

5. Global Mobile Gaming Market Segmentation - By Operating System, By Platform, By Device

5.1 Competitive Scenario of Mobile Gaming Market: By Operating System

5.1.1 Android - Market Size and Forecast (2015-2025)

5.1.2 iOS - Market Size and Forecast (2015-2025)

5.2 Competitive Scenario of Mobile Gaming Market: By Platform

5.2.1 Online - Market Size and Forecast (2015-2025)

5.2.2 Offline - Market Size and Forecast (2015-2025)

5.3 Competitive Scenario of Mobile Gaming Market: By Device

5.3.1 Smartphone - Market Size and Forecast (2015-2025)

5.3.2 Tablet - Market Size and Forecast (2015-2025)

6. Global Mobile Gaming Market: Regional Analysis

6.1 Competitive Scenario of Mobile Gaming Market: By Region

7. America Mobile Gaming Market: Segmentation by Operating System, By Platform, By Device (2015-2025)

8. Europe Mobile Gaming Market: Segmentation by Operating System, By Platform, By Device (2015-2025)

9. Asia Pacific Mobile Gaming Market: Segmentation by Operating System, By Platform, By Device (2015-2025)

10. Global Mobile Gaming Market Dynamics

10.1 Drivers

10.2 Restraints

10.3 Trends

11. Market Attractiveness

11.1 Market Attractiveness Chart of Mobile Gaming Market - By Operating System, 2025

11.2 Market Attractiveness Chart of Mobile Gaming Market - By Platform, 2025

11.3 Market Attractiveness Chart of Mobile Gaming Market - By Device, 2025

11.4 Market Attractiveness Chart of Mobile Gaming Market - By Region, 2025

12. Competitive Landscape

12.1 Mergers and Acquisitions

12.2 Market Share Analysis

13. Company Analysis

13.1 Tencent

13.2 Activision Blizzard

13.3 Electronics Arts

13.4 Zynga

13.5 Nintendo

13.6 Ubisoft

13.7 Take Two Interactive

13.8 Nexon

13.9 Gameloft

13.10 Sony Interactive Entertainment

13.11 Microsoft

13.12 Niantic

For more information about this report visit https://www.researchandmarkets.com/r/bdw1s1

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Contacts

ResearchAndMarkets.com
Laura Wood, Senior Press Manager
press@researchandmarkets.com

For E.S.T Office Hours Call 1-917-300-0470
For U.S./CAN Toll Free Call 1-800-526-8630
For GMT Office Hours Call +353-1-416-8900