DUBLIN--(BUSINESS WIRE)--The "Global Mobile Gaming Market - Analysis by Operating System, by Device, by Platform, by Region, by Country (2020 Edition): Market Insights and Outlook Post Covid-19 Pandemic (2020-2025)" report has been added to ResearchAndMarkets.com's offering.
The Global Mobile Gaming Market, valued at USD 65.24 Billion in the year 2019 has been witnessing unprecedented growth in the last few years on the back of high proliferation of smartphones, rising demand of cloud gaming, growing number of gamers across the world and growing internet penetration. Additionally, rise of social gaming and e-Sports and increasing demand of AR/VR in mobile gaming will drive the Mobile Gaming market value in the near future. However, the Mobile Gaming industry generates majority of its revenues from small set of dedicated gamers who spends tens of dollars every month on their favorite games.
Among the Operating System of the Mobile Gaming market (Android and iOS), Android is very popular globally and is expected to keep growing in the forecast period. The demand of android mobile phones among users will keep increasing in future.
Among the Device of the Mobile Gaming market (Smartphone and Tablet), Smartphone has been gaining popularity globally for gaming and is expected to keep growing in the forecast period. The demand of smartphone in Mobile Gaming due to its less cost than other devices like PC, Tablet, which will keep increasing in future.
Among the Platform in the Mobile Gaming market (Online and Offline), online platform has been gaining popularity globally and is expected to keep growing in the forecast period. The increasing demand of cloud games will drive market. Growth rate of Mobile Gaming market from 2020 to 2025 will be 17.5% in terms of CAGR, mostly on the back of ex-US markets where content localization, smartphone penetration and faster internet bandwidth will facilitate growth. The APAC market is expected to lead the global market throughout the forecast period. The increasing internet penetration and smartphone users in APAC countries are expected to infuse market growth tremendously.
Scope of the Report
- The report analyses the Mobile Gaming market by Value.
- The report analyses the Mobile Gaming Market by Operating (Android and iOS).
- The report analyses the Mobile Gaming Market by Device (Smartphone and Tablet).
- The report analyses the Mobile Gaming Market by Platform (Online and Offline).
- The Global Mobile Gaming Market has been analysed By Region (Americas, Europe and Asia Pacific) and By Country (United States, Brazil, Canada, Germany, France, United Kingdom, China, Japan, South Korea, India).
- The attractiveness of the market has been presented by region, by Operating System, by Device and By Platform. Also, the major opportunities, trends, drivers and challenges of the industry has been analysed in the report.
- The report analyses the impact of Covid-19 on Mobile Gaming market.
- The report presents the analysis of Mobile Gaming market for the historical period of 2015-2019 and the forecast period of 2020-2025.
Key Topics Covered:
1. Research Methodology and Executive Summary
1.1 Research Methodology
1.2 Executive Summary
2. Strategic Recommendations
3. Global Mobile Gaming Market: Product Outlook
4. Global Mobile Gaming Market: Sizing and Forecast
4.1 Market Size, By Value, Year 2015-2025
5. Global Mobile Gaming Market Segmentation - By Operating System, By Platform, By Device
5.1 Competitive Scenario of Mobile Gaming Market: By Operating System
5.1.1 Android - Market Size and Forecast (2015-2025)
5.1.2 iOS - Market Size and Forecast (2015-2025)
5.2 Competitive Scenario of Mobile Gaming Market: By Platform
5.2.1 Online - Market Size and Forecast (2015-2025)
5.2.2 Offline - Market Size and Forecast (2015-2025)
5.3 Competitive Scenario of Mobile Gaming Market: By Device
5.3.1 Smartphone - Market Size and Forecast (2015-2025)
5.3.2 Tablet - Market Size and Forecast (2015-2025)
6. Global Mobile Gaming Market: Regional Analysis
6.1 Competitive Scenario of Mobile Gaming Market: By Region
7. America Mobile Gaming Market: Segmentation by Operating System, By Platform, By Device (2015-2025)
8. Europe Mobile Gaming Market: Segmentation by Operating System, By Platform, By Device (2015-2025)
9. Asia Pacific Mobile Gaming Market: Segmentation by Operating System, By Platform, By Device (2015-2025)
10. Global Mobile Gaming Market Dynamics
10.1 Drivers
10.2 Restraints
10.3 Trends
11. Market Attractiveness
11.1 Market Attractiveness Chart of Mobile Gaming Market - By Operating System, 2025
11.2 Market Attractiveness Chart of Mobile Gaming Market - By Platform, 2025
11.3 Market Attractiveness Chart of Mobile Gaming Market - By Device, 2025
11.4 Market Attractiveness Chart of Mobile Gaming Market - By Region, 2025
12. Competitive Landscape
12.1 Mergers and Acquisitions
12.2 Market Share Analysis
13. Company Analysis
13.1 Tencent
13.2 Activision Blizzard
13.3 Electronics Arts
13.4 Zynga
13.5 Nintendo
13.6 Ubisoft
13.7 Take Two Interactive
13.8 Nexon
13.9 Gameloft
13.10 Sony Interactive Entertainment
13.11 Microsoft
13.12 Niantic
For more information about this report visit https://www.researchandmarkets.com/r/bdw1s1