Global E-Sports Market: Size, Trends & Forecasts 2017-2021 Featuring Activision Blizzard, Nintendo, Riot Games & Valve - Research and Markets

DUBLIN--()--Research and Markets has announced the addition of the "Global E-Sports Market: Size, Trends & Forecasts (2017-2021)" report to their offering.

Global E-Sports Market: Size, Trends & Forecasts 2017-2021 provides analysis of the global esports market, with detailed analysis of market size by value, by viewers, by segments, by region.

Furthermore, the report also assesses the key opportunities in the market and outlines the factors that are and will be driving the growth of the industry. Growth of the overall global esports market has also been forecasted for the years 2017-2021, taking into consideration the previous growth patterns, the growth drivers and the current and future trends.

Valve, Activision Blizzard, Nintendo and Riot Games are some of the key players operating in the global esports market, whose company profiling has been done in the report. In this segment of the report, business overview, financial overview and business strategies of the companies are provided.

The esports games generally falls into four types of genre based games namely; fighting games, first person shooter, real time strategy and multiple online battle arena games. E-Sports video games are designed on the basis of the platform on which the game is to be played : online, spectator mode or local area network.

Global esports market is expected to increase with steady growth rates during the forecasted period 2017-2021. Global esports market is supported by various growth drivers, such as, large prize events, increasing esports popularity among youngsters, hypnotic gaming experience: VR market etc. Still, the market faces certain hindrances and challenges, such as, weakness in smartphone games, games containing violent contents, net neutrality etc. Few trends of the market are social media providing live video platform, inclusion of esports in Asian games, expanding esports focused games etc.

Company Coverage

  • Activision Blizzard
  • Valve
  • Nintendo
  • Riot Games

Key Topics Covered:

1. Executive Summary

2. Introduction

3. Market Analysis

4. Regional Analysis

5. Market Dynamics

6. Competitive Landscape

7. Company Profiling

  • Activision Blizzard
  • Nintendo
  • Riot Games
  • Valve

For more information about this report visit http://www.researchandmarkets.com/research/j3rh7z/global_esports

Contacts

Research and Markets
Laura Wood, Senior Manager
press@researchandmarkets.com
For E.S.T Office Hours Call 1-917-300-0470
For U.S./CAN Toll Free Call 1-800-526-8630
For GMT Office Hours Call +353-1-416-8900
U.S. Fax: 646-607-1907
Fax (outside U.S.): +353-1-481-1716
Related Topics: Sporting Goods and Equipment

Contacts

Research and Markets
Laura Wood, Senior Manager
press@researchandmarkets.com
For E.S.T Office Hours Call 1-917-300-0470
For U.S./CAN Toll Free Call 1-800-526-8630
For GMT Office Hours Call +353-1-416-8900
U.S. Fax: 646-607-1907
Fax (outside U.S.): +353-1-481-1716
Related Topics: Sporting Goods and Equipment