HONG KONG--(BUSINESS WIRE)--Iao Kun Group Holding Company Limited (“IKGH” or the “Company”) (NASDAQ:IKGH), which operates through its subsidiaries and related promotion entities that act as VIP room gaming promoters, today announced that after a further assessment by management of the collectability of markers receivable as of June 30, 2016, the Company believes there are approximately $21.5 million in markers receivable at an elevated risk of collectability. Accordingly, the Company is revising its unaudited financial results for the three and six months ended June 30, 2016 to include a non-cash $21.5 million provision for doubtful accounts.
As a result of the revision, net loss for the second quarter of 2016 is now reported to be $125.8 million, or $1.99 net loss per share (basic and diluted), compared to net loss of $23.8 million, or $0.38 net loss per share (basic and diluted), for the same period of 2015. The net loss in the second quarter of 2016 also includes a one-time $97.3 million impairment of intangible assets, while during the second quarter of 2015, IKGH incurred a one-time $17.8 million impairment of goodwill. Previously, net loss for the second quarter of 2016 was reported to be $104.4 million, or $1.65 net loss per share (basic and diluted).
In addition, net loss for the six months ended June 30, 2016 is now reported to be $129.3 million, or $2.05 net loss per share (basic and diluted), compared to net loss of $6.7 million, or $0.11 net loss per share (basic and diluted), for the same period of 2015. Previously, net loss for the six months ended June 30, 2016 was reported to be $107.9 million, or $1.71 net loss per share (basic and diluted).
There is no change to non-GAAP loss, defined as operating loss before amortization of intangible assets, impairment of goodwill and intangible assets, provision for doubtful accounts and the change in fair value of contingent consideration related to the acquisitions of King’s Gaming, Bao Li Gaming and Oriental VIP Room, for the three and six months ended June 30, 2016.
Please refer to the Form 6-K that will be filed with the Securities and Exchange Commission for the revised full unaudited financial statements and related disclosures for the three and six months ended June 30, 2016.
About Iao Kun Group Holding Company Limited
IKGH is a holding company which operates through its subsidiaries and related promotion entities that act as VIP room gaming promoters, and is entitled to receive all of the profits of the VIP gaming promoters from VIP gaming rooms. IKGH’s VIP room gaming promoters currently participate in the promotion of a VIP gaming room at the City of Dreams Macau in Cotai. IKGH, through its subsidiaries, also acts as junket operator for Australian casinos (Crown Perth Casino in Perth, Australia and the Crown Melbourne Casino in Melbourne, Australia) as it seeks to expand to additional overseas markets.
This press release includes forward-looking statements made pursuant to the safe harbor provisions of the Private Securities Litigation Reform Act of 1995 that involve risks and uncertainties. Forward-looking statements are statements that are not historical facts. Such forward-looking statements, based upon the current beliefs and expectations of IKGH’s management, are subject to risks and uncertainties, which could cause actual results to differ from the forward-looking statements. The gaming industry is characterized by an element of chance. Theoretical win rates for IKGH’s promotion entities’ VIP gaming room operations depend on a variety of factors, some beyond their control. In addition to the element of chance, theoretical win rates are also affected by other factors, including gaming patrons' skill and experience, the mix of games played, the financial resources of gaming patrons, the spread of table limits, the volume of bets placed by IKGH’s promotion entities’ gaming patrons and the amount of time gaming patrons spend on gambling — thus VIP gaming rooms’ actual win rates may differ greatly over short time periods, such as from quarter to quarter, and could cause their quarterly results to be volatile. These factors, alone or in combination, have the potential to negatively impact the VIP gaming rooms’ win rates. Investors and potential investors should consult all of the information set forth herein and should also refer to the risk factors set forth in IKGH’s Annual Report on Form 20-F filed in March 2016, and other reports filed or to be filed from time-to-time with the Securities and Exchange Commission.
|IAO KUN GROUP HOLDING COMPANY LIMITED|
|REVISED CONSOLIDATED STATEMENTS OF OPERATIONS|
|AND COMPREHENSIVE LOSS|
|For the Three Months||For the Three Months||For the Six Months||For the Six Months|
|June 30, 2016||June 30, 2015||June 30, 2016||June 30, 2015|
|Revenue from VIP Gaming Operations||$||10,578,785||$||21,869,783||$||28,500,970||$||63,571,015|
|- Commission to Junket Agents||9,035,121||19,253,556||
|- Selling, General and Administrative Expenses||4,472,369||4,644,627||
|- Special Rolling Tax||86,007||173,698||205,836||393,263|
|- Impairment of Goodwill||-||
|- Amortization of Intangible Assets||4,064,631||4,092,683||
|- Impairment of Intangible Assets||97,279,517||-||
|-Provision for Doubtful Accounts||21,461,434||-||21,461,434||-|
|Operating loss attributable to ordinary shareholders before change in fair value of contingent consideration||(125,820,294||)||(24,048,917||)||(129,315,847||)||(20,048,116||)|
|Change in Fair Value of Contingent Consideration for the Acquisitions of King's Gaming, Bao Li Gaming and Oriental VIP Room||-||244,129||-||13,325,814|
|Net Loss Attributable to Ordinary Shareholders||(125,820,294||)||(23,804,788||)||(129,315,847||)||(6,722,302||)|
|Other Comprehensive Income (loss)|
|- Translation Adjustment||(189,762||)||35,828||(374,176||)||52,991|
|Total Comprehensive Loss||$||(126,010,056||)||$||(23,768,960||)||$||(129,690,023||)||$||(6,669,311||)|
|Net Loss Per Share|
|Weighted Average Shares Outstanding|
IAO KUN GROUP HOLDING COMPANY LIMITED
|REVISED CONSOLIDATED BALANCE SHEETS|
|June 30, 2016||December 31, 2015|
|Cash and Cash Equivalents||$||5,658,773||$||3,052,694|
|Accounts Receivable, Net||906,590||1,460,251|
|Markers Receivable (net of allowance for doubtful accounts of $21,461,434 and $0 at June 30, 2016 and December 31, 2015, respectively)||137,829,757||170,892,037|
|Prepaid Expenses and Other Assets||1,520,251||1,448,155|
|Total Current Assets||145,915,371||176,853,137|
|Intangible Assets, net||-||105,645,737|
|Property and Equipment (net of accumulated depreciation of $191,897 and $169,798 at June 30, 2016 and December 31, 2015, respectively)||187,890||241,927|
|LIABILITIES AND SHAREHOLDERS' EQUITY|
|Lines of Credit Payable||$||35,955,925||$||41,908,984|
|Bao Li Gaming Acquisition-Purchase Price Obligation||14,228,500||14,228,500|
|Loan Payable, Shareholders, current||4,009,569||2,827,584|
|Total Current Liabilities||58,348,177||64,996,064|
|COMMITMENTS AND CONTINGENCIES|
|Preferred Shares, $0.0001 par value Authorized 1,150,000 shares; none issued||-||-|
Ordinary Shares, $0.0001 par value,
|Additional Paid-in Capital||133,436,640||133,236,655|
|Retained (Deficit) Earnings||(45,954,230||)||83,861,247|
|Accumulated Other Comprehensive Income||266,429||640,605|
|Total Shareholders' Equity||87,755,084||217,744,737|
|TOTAL LIABILITIES AND SHAREHOLDERS' EQUITY||$||146,103,261||$||282,740,801|