Global Entertainment Robots Market to Grow 20% by 2020 - Boosting STEAM Skills in Kids - Key Vendors are Hasbro, Sphero & WowWee - Research and Markets

DUBLIN--()--Research and Markets has announced the addition of the "Global Entertainment Robots Market 2016-2020" report to their offering.

The report forecasts the global entertainment robot market to grow at a CAGR of 20.09 % during the period 2016-2020.

The report has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

High R&D investments in robotics have led to the development of robotics with AI. Manufacturers are making effort to develop humanoid robots with advanced technologies that can connect to humans. Voice recognition and proprietary algorithms that can detect human's emotions from their expression are also incorporated in robots. These algorithms enable robots to learn motor tasks through trial and error methods, and closely approximate the way humans learn. These entertainment robots can understand phrases, sentences, and simple commands. They respond to preset commands as well as learn and adapt to responses as required.

According to the report, robotic toys teach and reinforce science, technology, engineering, arts, and math (STEAM) skills to children. They teach coding, language, and logical skills, and advanced mathematical concepts. Also, they are designed to encourage children to involve their parents and educators while playing. Parents and trainers appreciate robotic toys as they prepare kids to build critical-thinking, problem-solving, reasoning, and spatial skills. These toys are customized, and can be operated through smartphones, which enhances skills while entertaining the children.

Further, the report states that the need for high initial investments to design and develop robotic hampers the growth of the global entertainment robots market.

Key vendors:

  • Hasbro
  • Lego
  • Mattel
  • Sphero
  • WowWee

Key Topics Covered:

PART 01: Executive summary

PART 02: Scope of the report

PART 03: Market research methodology

PART 04: Introduction

PART 05: Market landscape

PART 06: Market segmentation by product

PART 07: Geographical segmentation

PART 08: Market drivers

PART 09: Impact of drivers

PART 10: Market challenges

PART 11: Impact of drivers and challenges

PART 12: Market trends

PART 13: Vendor landscape

PART 14: Appendix

For more information visit http://www.researchandmarkets.com/research/3srdwd/global

Contacts

Research and Markets
Laura Wood, Senior Manager
press@researchandmarkets.com
For E.S.T Office Hours Call 1-917-300-0470
For U.S./CAN Toll Free Call 1-800-526-8630
For GMT Office Hours Call +353-1-416-8900
U.S. Fax: 646-607-1907
Fax (outside U.S.): +353-1-481-1716
Sector: Media and Entertainment, Robotics

Contacts

Research and Markets
Laura Wood, Senior Manager
press@researchandmarkets.com
For E.S.T Office Hours Call 1-917-300-0470
For U.S./CAN Toll Free Call 1-800-526-8630
For GMT Office Hours Call +353-1-416-8900
U.S. Fax: 646-607-1907
Fax (outside U.S.): +353-1-481-1716
Sector: Media and Entertainment, Robotics