DUBLIN--(BUSINESS WIRE)--Research and Markets has announced the addition of the "Global Amusement and Theme Park Market: Size, Trends & Forecasts (2016-2020)" report to their offering.
Global Amusement and Theme Park Market: Size, Trends & Forecasts (2016-2020), provides an in-depth analysis of the global theme park market by value, by attendance and by region. The report provides an analysis of theme park market of the following regions: North America, APAC, Latin America and EMEA.
The report also assesses the key opportunities in the market and outlines the factors that are and will be driving the growth of the industry. Growth of the overall global theme park market has also been forecasted for the period 2016-2020, taking into consideration the previous growth patterns, the growth drivers and the current and future trends.
The competition in global theme park market is fragmented with several small players invading the market. However, the key players of the theme park market are Walt Disney, Merlin Entertainment Plc and Six Flags Entertainment Corporation.
These key players are also profiled with their financial information and respective business strategies.
Market Dynamics
Growth Drivers
- Rising Global Middle Class Population
- Increasing Global GDP Per-Capita
- Growing Global Urban Population
- Rising International Tourism Expenditure
- Expanding Global Smartphone Usage
- Increasing Global Theme Park Spending & Nominal GDP
Challenges
- Illness or Epidemic Risks
- Alternatives to Theme Parks
- Long Queues and Unmanageable Crowd
- Weather Dependence
- High Probability of Terror Attack
- Seasonality
- Animal Treatment
- Regulatory Changes
- Foreign Exchange Rate Fluctuation
Market Trends
- Insurance Coverage
- New Theme Park Projects
- Asia Pacific Theme Parks Under Construction
- Mitigation of Weather Fluctuations
- Dynamic Pricing
- Continual Investment Inclusive of Digitization
- Consistently Evolving
Company Coverage
- Walt Disney
- Merlin Entertainment Plc
- Six Flags Entertainment Corporation
For more information about this report visit http://www.researchandmarkets.com/research/q36sgt/global_amusement