DUBLIN--(BUSINESS WIRE)--Research and Markets has announced the addition of the "2016 Chinese PC Online Games Market Report & Forecast" report to their offering.
This comprehensive report on the PC online games segments of China's vast games industry includes a market size and five-year revenue forecast for all online games segments and the number of online gamers.
The reports discusses trends, analysis of data from various proprietary sources, games rankings, government licenses for foreign games, background economic data, eSports, Virtual Reality, Internet cafes, a review of the market share of the leading game operators, and much more. 99 slides with 65 data exhibits.
Key takeaways from the report published include:
- The Chinese online games market will increase by $5 billion in the next 5 years as revenue is forecast to reach $20.4 billion by 2020, up from $15.3 billion in 2015.
- Much of the revenue growth is attributed to higher demand for Massively Online Battle Arena (MOBA) games such as League of Legends and First Person Shooters (FPS) such as CrossFire, particularly as the popularity of competitive gaming and eSports comprised of such games soars to new heights.
- Virtual Reality games and hardware are expected to drive growth, but not until 2017 or 2018.
For more information visit http://www.researchandmarkets.com/research/pnqbwr/2016_chinese_pc
