Take-Two Interactive Software, Inc. Reports Stronger-Than-Expected Results for Fiscal Second Quarter 2016

Non-GAAP Net Revenue Grew 169% to $364.9 Million

Non-GAAP Net Income Increased to $0.30 Per Diluted Share

Company Repurchased Nearly 1 Million Shares for $26.6 Million

Raises Financial Outlook for Fiscal 2016

NEW YORK--()--Take-Two Interactive Software, Inc. (NASDAQ:TTWO) today reported stronger-than-expected financial results for fiscal second quarter 2016, ended September 30, 2015. In addition, the Company increased its financial outlook for the fiscal year ending March 31, 2016, and provided its initial financial outlook for the fiscal third quarter 2016, ending December 31, 2015.

GAAP Financial Results

For fiscal second quarter 2016, GAAP net revenue grew 175% to $347.0 million, as compared to $126.3 million for fiscal second quarter 2015. GAAP net income increased to $54.7 million, or $0.55 per diluted share, as compared to GAAP net loss of $41.4 million, or $0.51 per diluted share, for the year-ago period.

As of September 30, 2015, the Company had cash and short-term investments of $1.065 billion.

Non-GAAP Financial Results

For fiscal second quarter 2016, Non-GAAP net revenue grew 169% to $364.9 million, as compared to $135.4 million for the year-ago period. Non-GAAP net income increased to $32.7 million, or $0.30 per diluted share, as compared to Non-GAAP net loss of $35.4 million, or $0.44 per diluted share, for the year-ago period.

The largest contributors to Non-GAAP net revenue in fiscal second quarter 2016 were NBA® 2K16, Grand Theft Auto® V and Grand Theft Auto Online, NBA 2K15, and Borderlands®: The Handsome Collection. Non-GAAP net revenue from digitally-delivered content grew 57% year-over-year to $141.0 million. The largest contributors to Non-GAAP net revenue from digitally-delivered content were the Grand Theft Auto, NBA 2K, Borderlands and WWE 2K series. Revenue from recurrent consumer spending (virtual currency, downloadable add-on content and online games) grew 39% year-over-year and accounted for 51% of Non-GAAP net revenue from digitally-delivered content, or 20% of total Non-GAAP net revenue. Catalog sales accounted for $165.8 million of Non-GAAP net revenue led by the Grand Theft Auto, NBA 2K and Borderlands series.

Management Comments

“Take-Two once again delivered better-than-expected Non-GAAP revenue and earnings growth,” said Strauss Zelnick, Chairman and CEO of Take-Two. “Our second quarter results were anchored by the series record-breaking launch of NBA 2K16, along with ongoing demand for Grand Theft Auto V and strong growth in recurrent consumer spending.

“Our holiday season is off to a great start, including the successful release of WWE 2K16, and we expect the installed base of new-gen consoles to expand further and broaden our global audience. We are raising our fiscal 2016 financial outlook to reflect our outperformance in the second quarter and positive forecast for the balance of the year. With our robust development pipeline and increasing contribution from recurrent consumer spending, Take-Two is better positioned than ever to generate revenue growth and margin expansion in future years, and returns for our shareholders over the long-term.”

Business and Product Highlights

Since July 1, 2015:

  • During the fiscal second quarter, Take-Two repurchased 953,647 shares of its common stock for $26.6 million.

Rockstar Games:

  • Released new free content updates for Grand Theft Auto Online, including:
    • Ill Gotten Gains Part 2, featuring new vehicles, weapons, outfits and the addition of The Lab radio station to consoles;
    • Freemode Events, the first update exclusively for PlayStation 4, Xbox One and PC, which seamlessly integrates dozens of games and challenges directly into the game’s open world without lobbies or menus, adds two new Adversary Modes, and brings the Rockstar Editor to consoles with additional new features;
    • Lowriders, which adds new and upgraded vehicles including specific lowrider customization options such as hydraulics, new Adversary Modes, new Lowrider-themed Contact Missions, an array of new clothing, tattoo and accessory options, as well as upgrades to both Freemode and the Rockstar Editor’s Director Mode; and
    • Halloween Surprise, featuring a new Halloween-themed adversary mode plus special vehicles, masks and more.

2K:

  • Launched NBA 2K16 on PlayStation 4, PlayStation 3, Xbox One, Xbox 360 and PC, as well as on iOS and Android devices. The title is the highest-rated sports game of 2015 on Xbox One* and set an unprecedented record for the series, selling-in over four million units worldwide within the first week of release. According to The NPD Group, adjusting for days in market, NBA 2K16 had the best launch month of any sports game during the new console cycle.
  • Launched WWE 2K16 on Xbox One, Xbox 360, PlayStation 4 and PlayStation 3. Developed collaboratively by Yukes and Visual Concepts, the title has received strong reviews from the gaming press, which reflect its significant improvements versus last year’s release and are among the best ever received by the series. IGN scored WWE 2K16 an 8.8 out of 10, stating that the title is “as close to a fusion of performance and competition as a wrestling game has ever gotten.” WWE 2K16 is being supported with downloadable add-on content, including a Season Pass.
  • Released Sid Meier’s Civilization®: Beyond Earth™ – Rising Tide for PC. Developed by Firaxis Games, Rising Tide is a massive expansion pack for the 2014 turn-based strategy title, Civilization: Beyond Earth.
  • Released WWE SuperCard – Season 2 for iOS and Android devices. Season 2 updates the content of WWE SuperCard, the renowned collectible card-battling game that is Take-Two’s most financially successful free-to-play mobile offering.
  • Launched NHL® SuperCard, an action-packed NHL collectible card-battling game that is available as a free download for iOS and Android devices.
  • Battleborn™, which is currently in development for PlayStation 4, Xbox One and PC by the creators of Borderlands at Gearbox Software, is now planned for release on May 3, 2016.
  • Announced that XCOM® 2, which is the sequel to the Game of the Year award-winning strategy title XCOM: Enemy Unknown and is currently in development at Firaxis Games, is planned for release on February 5, 2016 for PC.
  • Announced that Mafia® III, the next installment in 2K’s successful organized crime series, is currently in development for Xbox One, PlayStation 4 and PC at Hangar 13, 2K’s new development studio. Mafia III is planned for release during calendar 2016 (fiscal year 2017).

*According to Metacritic.com.

Financial Outlook for Fiscal 2016

Take-Two is increasing its financial outlook for fiscal year 2016 to reflect its better-than-expected fiscal second quarter results, strong forecast for the balance of the fiscal year and an expected tax benefit, partially offset by the impact of moving the planned launches of Battleborn to May 3, 2016, and XCOM 2 to February 5, 2016. In addition, the Company is providing its initial financial outlook for the fiscal third quarter ending December 31, 2015 as follows:

     

Third Quarter

   

Fiscal Year

Ending 12/31/2015

   

Ending 3/31/2016

 

Non-GAAP net revenue

$400 to $450 Million

$1.325 to $1.425 Billion

 

Non-GAAP net income per diluted share (1)

$0.40 to $0.50

$1.00 to $1.15

 

GAAP to Non-GAAP Reconciling Items (2):

 

Net effect from deferral in net revenues and related cost of goods sold

$0.52 $0.22
 

Stock-based compensation expense (3)

$0.11 $0.43
 

Business reorganization, restructuring and related expenses

$0.03 $0.04
 

Non-cash amortization of discount on convertible notes

$0.04 $0.15
 

Non-cash tax expense

$0.00 $0.02
 

(Income) related to gain on sale of long-term investment

($0.02) ($0.02)
 

1)

For the fiscal third quarter ending December 31, 2015 and fiscal year ending March 31, 2016, our Non-GAAP net income per diluted share outlook is calculated using the “if-converted” method as a result of the issuances of our 1.75% Convertible Notes in November 2011 and 1.00% Convertible Notes in June 2013, and Non-GAAP diluted net income for the third quarter and fiscal year is adjusted by adding-back $1.4 million and $5.5 million, respectively, related to coupon interest and debt issuance costs, net of tax. Shares used to calculate our Non-GAAP net income per diluted share outlook are as follows:

 

Weighted average basic shares

83.5 Million

83.5 Million

Add: Weighted average participating shares

3.0 Million

4.0 Million

Add: Potential Dilution from convertible notes

26.5 Million

26.5 Million

Total weighted average diluted shares

113.0 Million

114.0 Million

 

2)

All GAAP to Non-GAAP reconciling items are net of tax and per share.

3)

The Company's stock-based compensation expense for the periods above includes the cost of approximately 1.1 million restricted stock units previously granted to ZelnickMedia that are subject to variable accounting. Actual expense to be recorded in connection with these shares is dependent upon several factors, including future changes in Take-Two's stock price.

 

Key assumptions and dependencies underlying the Company’s financial outlook include: the timely delivery of the titles included in this financial outlook; continued consumer acceptance of the Xbox One and PlayStation 4; the ability to develop and publish products that capture market share for these new-generation systems while continuing to leverage opportunities on the Xbox 360, PlayStation 3 and PC; and stable foreign exchange rates. See also “Cautionary Note Regarding Forward Looking Statements” below.

Product Releases

The following titles were released since July 1, 2015:

Label

   

Title

   

Platforms

   

Release Date

2K    

WWE SuperCard - Season 2

    iOS and Android Devices     August 20, 2015
2K

NBA 2K16

Xbox 360, Xbox One, PS3, PS4, PC September 29, 2015
2K

My NBA 2K16

iOS and Android Devices October 1, 2015
2K

NHL SuperCard

iOS and Android Devices October 8, 2015
2K

Sid Meier’s Civilization Beyond Earth – Rising Tide (expansion pack)

 

PC October 9, 2015
2K

NBA 2K16

iOS and Android Devices October 15, 2015
2K

WWE 2K16

Xbox 360, Xbox One, PS3, PS4 October 27, 2015*
2K

Evolve Ultimate Edition

Xbox One, PS4 November 3, 2015
 

*North American release date; international release date followed three days after.

 

Take-Two's lineup of future titles announced to date includes:

Label

   

Title

   

Platforms

   

Release Date

2K    

Borderlands Triple Pack

    Xbox 360, PS3     November 17, 2015
2K

Civilization® Revolution™ 2 Plus

PlayStation Vita December 3, 2015
2K

WWE 2K16: Accelerator (DLC)

Xbox 360, Xbox One, PS3, PS4 TBA
2K

WWE 2K16: MyPlayer Kickstart (DLC)

Xbox One, PS4 TBA
2K

WWE 2K16: Legends Pack (DLC)

Xbox 360, Xbox One, PS3, PS4 TBA
2K

WWE 2K16: 2015 Hall of Fame Showcase (DLC)

Xbox 360, Xbox One, PS3, PS4 TBA
2K

WWE 2K16: New Moves Pack (DLC)

Xbox 360, Xbox One, PS3, PS4 TBA
2K

WWE 2K16: Future Stars Pack (DLC)

Xbox 360, Xbox One, PS3, PS4 TBA
2K

XCOM 2

PC, Mac, Linux February 5, 2016
2K

Battleborn

Xbox One, PS4, PC May 3, 2016
2K

Mafia III

Xbox One, PS4, PC Fiscal Year 2017
 

Conference Call

Take-Two will host a conference call today at 4:30 p.m. Eastern Time to review these results and discuss other topics. The call can be accessed by dialing (877) 407-0984 or (201) 689-8577. A live listen-only webcast of the call will be available by visiting http://ir.take2games.com and a replay will be available following the call at the same location.

Non-GAAP Financial Measures

In addition to reporting financial results in accordance with U.S. generally accepted accounting principles (GAAP), the Company uses Non-GAAP measures of financial performance. The Company believes that these Non-GAAP financial measures, when taken into consideration with the corresponding GAAP financial measures, are important in gaining an understanding of the Company’s ongoing business. These Non-GAAP financial measures also provide for comparative results from period to period. Therefore, the Company believes it is appropriate to exclude the following Non-GAAP items, net of applicable taxes, as discussed below:

  • Net effect from deferral in net revenues and related cost of goods sold - the Company defers revenue and related costs from the sale of certain titles that have undelivered elements upon the sale of the game and recognizes that revenue upon the delivery of the undelivered elements. The Company also defers revenue and related costs for certain sales generated from certain titles for which we have or expect to provide certain additional add-on content. These amounts are deferred over the estimated remaining life of the game to which they pertain. As there is no impact to the Company’s operating cash flow, management excludes the impact of deferred net revenue and related costs from its Non-GAAP financial measures when evaluating the Company's operating performance, when planning, forecasting and analyzing future periods, and when assessing the performance of its management team. In addition, we believe that these Non-GAAP financial measures provide a more timely indication of trends in our business, provide comparability with the way our business is measured by analysts, and provide consistency with industry data sources.
  • Stock-based compensation – the Company does not consider stock-based compensation charges when evaluating business performance and management does not contemplate stock-based compensation expense in its short- and long-term operating plans. As a result, the Company has excluded such expenses from its Non-GAAP financial measures.
  • Business reorganization, restructuring and related expenses – although the Company has incurred business reorganization expenses in the past, each charge relates to a discrete event based on a unique set of business objectives. Management does not believe these charges reflect the Company's primary business, ongoing operating results or future outlook. As such, the Company believes it is appropriate to exclude these expenses and related charges from its Non- GAAP financial measures.
  • Non-cash amortization of discount on convertible notes – the Company records non-cash amortization of discount on convertible notes as interest expense in addition to the interest expense already recorded for coupon payments. The Company excludes the non-cash portion of the interest expense from its Non-GAAP financial measures because these amounts are unrelated to its ongoing business operations.
  • Non-cash tax expense for the impact of deferred tax liabilities associated with tax deductible amortization of goodwill – due to the nature of the adjustment as well as the expectation that it will not have any cash impact in the foreseeable future, the Company believes it is appropriate to exclude this expense from its Non-GAAP financial measures.
  • Gain on sale of long-term investment – from time to time, the Company makes strategic investments. The Company excludes the impact of any gains and losses on such investments from its Non-GAAP financial measures.

These Non-GAAP financial measures are not intended to be considered in isolation from, as a substitute for, or superior to, GAAP results. These Non-GAAP financial measures may be different from similarly titled measures used by other companies. In the future, Take-Two may also consider whether other items should also be excluded in calculating the Non-GAAP financial measures used by the Company. Management believes that the presentation of these Non-GAAP financial measures provides investors with additional useful information to measure Take-Two's financial and operating performance. In particular, the measures facilitate comparison of operating performance between periods and help investors to better understand the operating results of Take-Two by excluding certain items that may not be indicative of the Company's core business, operating results or future outlook. Internally, management may use these Non-GAAP financial measures in assessing the company's operating results and in planning and forecasting. In addition to the Non-GAAP financial measures provided in this press release, see the Company’s website for additional information regarding our non-GAAP results.

Final Results

The financial results discussed herein are presented on a preliminary basis; final data will be included in Take-Two’s Quarterly Report on Form 10-Q for the period ended September 30, 2015.

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products through its two wholly-owned labels Rockstar Games and 2K. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.

All trademarks and copyrights contained herein are the property of their respective holders.

Cautionary Note Regarding Forward-Looking Statements

The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company's future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, our ability to raise capital if needed and risks associated with international operations. Other important factors and information are contained in the Company's Annual Report on Form 10-K for the fiscal year ended March 31, 2015, including the risks summarized in the section entitled "Risk Factors," the Company’s Quarterly Report on Form 10-Q for the fiscal quarter ended June 30, 2015, and the Company's other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.

 
TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
CONSOLIDATED STATEMENTS OF OPERATIONS (Unaudited)
(in thousands, except per share amounts)
         
Three months ended September 30, Six months ended September 30,
  2015     2014     2015     2014  
 
Net revenue $ 346,974   $ 126,277   $ 622,271   $ 251,702  
 
Cost of goods sold:
Internal royalties 54,918 12,413 160,747 20,711
Software development costs and royalties 40,014 16,343 90,507 36,649
Product costs 38,777 18,761 78,718 37,353
Licenses   10,231     4,499     16,583     11,459  
Total cost of goods sold   143,940     52,016     346,555     106,172  
 
Gross profit 203,034 74,261 275,716 145,530
 
Selling and marketing 54,876 49,136 100,443 85,982
General and administrative 49,961 43,975 98,996 83,327
Research and development 24,413 24,533 58,555 48,665
Depreciation and amortization   7,353     5,130     13,928     9,278  
Total operating expenses   136,603     122,774     271,922     227,252  
Income (loss) from operations 66,431 (48,513 ) 3,794 (81,722 )
Interest and other, net (8,396 ) (7,512 ) (15,930 ) (15,231 )
Gain on long-term investments, net   -     18,976     -     18,976  
Income (loss) from operations before income taxes 58,035 (37,049 ) (12,136 ) (77,977 )
Provision for (benefit from) for income taxes   3,300     4,320     152     (1,205 )
Net income (loss) $ 54,735   $ (41,369 ) $ (12,288 ) $ (76,772 )
 
Earnings (loss) per share:
Basic earnings (loss) per share $ 0.63   $ (0.51 ) $ (0.15 ) $ (0.96 )
 
Diluted earnings (loss) per share $ 0.55   $ (0.51 )   (0.15 ) $ (0.96 )
 
Weighted average shares outstanding:        
Basic 87,560 80,355 83,280 79,862
Diluted   114,015     80,355     83,280     79,862  
 
Computation of Basic EPS:
Net income (loss) $ 54,735 $ (41,369 ) $ (12,288 ) $ (76,772 )
Less: net income allocated to participating securities   (2,320 )   -   $ -     -  
Net income (loss) for basic EPS calculation $ 52,415   $ (41,369 ) $ (12,288 ) $ (76,772 )
 
Weighted average shares outstanding - basic 87,560 80,355 $ 83,280 79,862
Less: weighted average participating shares outstanding   (3,711 )   -     -     -  
Weighted average common shares outstanding - basic   83,849     80,355   $ 83,280     79,862  
       
Basic EPS $ 0.63   $ (0.51 ) $ (0.15 ) $ (0.96 )
 
Computation of Diluted EPS:
Net income (loss) $ 54,735 $ (41,369 ) $ (12,288 ) $ (76,772 )
Less: net income allocated to participating securities (1,782 ) - - -
Add: interest expense, net of tax, on Convertible Notes   7,994     -     -     -  
Net income (loss) for diluted EPS calculation $ 60,947   $ (41,369 ) $ (12,288 ) $ (76,772 )
 
Weighted average shares outstanding - basic 83,849 80,355 83,280 79,862
Add: dilutive effect of common stock equivalents   30,166     -     -     -  
Total weighted average shares outstanding - diluted 114,015 80,355 83,280 79,862
Less: weighted average participating shares outstanding   (3,711 )   -     -     -  
Weighted average common shares outstanding - diluted   110,304     80,355     83,280     79,862  
       
Diluted EPS $ 0.55   $ (0.51 ) $ (0.15 ) $ (0.96 )
 
 
TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
CONSOLIDATED BALANCE SHEETS
(in thousands, except per share amounts)
     
September 30,

   March 31,   

  2015     2015  
 
ASSETS (Unaudited)
Current assets:
Cash and cash equivalents $ 711,713 $ 911,120
Short-term investments 352,961 186,929
Restricted cash 215,226 169,678
Accounts receivable, net of allowances of $55,105 and $70,471 at September 30, 2015 and
March 31, 2015, respectively 240,859 217,860
Inventory 24,020 20,051
Software development costs and licenses 240,329 163,385
Deferred cost of goods sold 111,885 56,779
Prepaid expenses and other   67,615     55,506  
Total current assets   1,964,608     1,781,308  
 
Fixed assets, net 81,694 69,792
Software development costs and licenses, net of current portion 128,939 124,329
Deferred cost of goods sold, net of current portion 5,428 19,869
Goodwill 217,731 217,288
Other intangibles, net 4,609 4,769
Other assets   13,490     13,745  
Total assets $ 2,416,499   $ 2,231,100  
 
LIABILITIES AND STOCKHOLDERS' EQUITY
Current liabilities:
Accounts payable $ 69,138 $ 38,789
Accrued expenses and other current liabilities 467,856 444,738
Deferred revenue   676,891     482,733  
Total current liabilities   1,213,885     966,260  
 
Long-term debt 487,601 476,057
Non-current deferred revenue 85,242 164,618
Other long-term liabilities   65,706     61,077  
Total liabilities   1,852,434     1,668,012  
Commitments and contingencies
 
Stockholders' equity:
Preferred stock, $.01 par value, 5,000 shares authorized - -
Common stock, $.01 par value, 200,000 shares authorized; 104,160 and 104,594 shares
issued and 86,968 and 88,356 outstanding at September 30, 2015 and March 31, 2015, respectively 1,042 1,046
Additional paid-in capital 1,066,743 1,028,197
Treasury stock, at cost; 17,192 and 16,238 common shares at September 30, 2015 and March 31, 2015, respectively (303,388 ) (276,836 )
Accumulated deficit (170,983 ) (158,695 )
Accumulated other comprehensive loss   (29,349 )   (30,624 )
Total stockholders' equity   564,065     563,088  
Total liabilities and stockholders' equity $ 2,416,499   $ 2,231,100  
 
 
TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
CONSOLIDATED STATEMENTS OF CASH FLOWS (Unaudited)
(in thousands)
     
Six months ended September 30,
  2015       2014  
 
Operating activities:
Net loss $ (12,288 ) $ (76,772 )
Adjustments to reconcile net loss to net cash provided by (used in) operating activities:
Amortization and impairment of software development costs and licenses 40,719 10,136
Depreciation and amortization 13,928 9,278
Amortization and impairment of intellectual property 160 259
Stock-based compensation 35,406 23,846
Deferred income taxes 68 599
Amortization of discount on Convertible Notes 11,544 10,840
Amortization of debt issuance costs 792 853
Gain on of long-term investments, net - (18,976 )
Other, net 1,102 181
Changes in assets and liabilities:
Restricted cash (45,548 ) 116,296
Accounts receivable (22,668 ) 27,716
Inventory (3,755 ) (26,168 )
Software development costs and licenses (117,959 ) (104,492 )
Prepaid expenses, other current and other non-current assets (13,250 ) (5,847 )
Deferred revenue 113,042 46,765
Deferred cost of goods sold (38,440 ) (1,644 )
Accounts payable, accrued expenses and other liabilities   57,161     (144,692 )
Net cash provided by (used in) operating activities   20,014     (131,822 )
 
Investing activities:
Purchase of fixed assets (25,793 ) (23,054 )
Purchases of short-term investments, net (167,388 ) (49,591 )
Cash received from the sale of long-term investment   -     21,976  
Net cash used in investing activities   (193,181 )   (50,669 )
 
Financing activities:
Excess tax benefit from stock-based compensation 9,529 4,843
Tax payment related to net share settlements on restricted stock awards (10,386 ) -

Repurchase of common stock

  (26,552 )   -  
Net cash provided by (used in) financing activities   (27,409 )   4,843  
 
Effects of foreign exchange rates on cash and cash equivalents   1,169     (3,342 )
 
Net decrease in cash and cash equivalents (199,407 ) (180,990 )
Cash and cash equivalents, beginning of year   911,120     935,400  
Cash and cash equivalents, end of period $ 711,713   $ 754,410  
 
     
TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
RECONCILIATION OF GAAP TO Non-GAAP MEASURES (Unaudited)
(in thousands, except per share amounts)
     
 
Three months ended September 30,   Six months ended September 30,
  2015     2014     2015     2014  
Net Revenues
GAAP Net Revenues $ 346,974 $ 126,277 $ 622,271 $ 251,702
Net effect from deferral in net revenues   17,956     9,165     109,051     35,351  
Non-GAAP Net Revenues $ 364,930   $ 135,442     731,322   $ 287,053  
 
Digital Online Revenues (included in Net Revenues above)
GAAP Digital Online Revenues $ 202,426 $ 80,646 $ 356,411 $ 160,847
Net effect from deferral in digital online revenues   (61,414 )   9,165     38,564     35,351  
Non-GAAP Digital Online Revenues $ 141,012   $ 89,811   $ 394,975   $ 196,198  
 
Gross Profit
GAAP Gross Profit $ 203,034 $ 74,261 $ 275,716 $ 145,530
Net effect from deferral in net revenues and related cost of goods sold (31,075 ) 3,831 59,890 19,149
Stock-based compensation   4,110     1,268     8,804     2,739  
Non-GAAP Gross Profit   176,069   $ 79,360   $ 344,410   $ 167,418  
 
Income (Loss) from Operations
GAAP Income (Loss) from Operations $ 66,431 $ (48,513 ) $ 3,794 $ (81,722 )
Net effect from deferral in net revenues and related cost of goods sold (31,075 ) 3,831 59,890 19,149
Stock-based compensation 16,321 13,867 35,406 23,846
Business reorganization, restructuring and related expenses   -     -     1,228     195  
Non-GAAP Income (Loss) from Operations $ 51,677   $ (30,815 ) $ 100,318   $ (38,532 )
 
Net Income (Loss)
GAAP Net Income (Loss) $ 54,735 $ (41,369 ) $ (12,288 ) $ (76,772 )
Net effect from deferral in net revenues and related cost of goods sold (37,258 ) 2,408 47,906 14,165
Stock-based compensation 11,237 10,082 22,564 17,741
Gain on long-term investments, net - (10,940 ) - (10,940 )
Business reorganization, restructuring and related expenses - - 773 156
Non-cash amortization of discount on Convertible Notes 3,660 3,938 7,263 8,065
Non-cash tax expense   326     472     690     945  
Non-GAAP Net Income (Loss) $ 32,700   $ (35,409 ) $ 66,908   $ (46,640 )
 
Diluted Earnings (Loss) Per Share
GAAP earnings (loss) per share $ 0.55 $ (0.51 ) $ (0.15 ) $ (0.96 )
Non-GAAP earnings (loss) per share $ 0.30 $ (0.44 ) $ 0.61 $ (0.58 )
 
Number of diluted shares used in computation
GAAP 114,015 80,355 83,280 79,862
Non-GAAP 114,015 80,355 114,157 79,862
 
 
Computation of Diluted GAAP EPS:
Net income (loss) $ 54,735 $ (41,369 ) $ (12,288 ) $ (76,772 )
Less: net income allocated to participating securities (1,782 ) - - -
Add: interest expense, net of tax, on Convertible Notes   7,994     -     -     -  
Net income (loss) for diluted EPS calculation $ 60,947   $ (41,369 ) $ (12,288 ) $ (76,772 )
 
Weighted average shares outstanding - basic 83,849 80,355 83,280 79,862
Add: dilutive effect of common stock equivalents   30,166     -     -     -  
Total weighted average shares outstanding - diluted 114,015 80,355 83,280 79,862
Less: weighted average participating shares outstanding   (3,711 )   -     -     -  
Weighted average common shares outstanding - diluted 110,304 80,355 83,280 79,862
       
Diluted earnings (loss) per share $ 0.55   $ (0.51 ) $ (0.15 ) $ (0.96 )
 
 
Computation of Diluted Non-GAAP EPS:
Non-GAAP net income (loss) $ 32,700 $ (35,409 ) $ 66,908 $ (46,640 )
Less: net income (loss) allocated to participating securities (1,064 ) - (2,592 ) -
Add: interest expense, net of tax, on Convertible Notes   1,371     -     2,742     -  
Net income (loss) for diluted earnings per share calculation $ 33,007   $ (35,409 ) $ 67,058   $ (46,640 )
 
Weighted average shares outstanding - basic 83,849 80,355 83,280 79,862
Add: dilutive effect of common stock equivalents   30,166     -     30,877     -  
Total weighted average shares outstanding - diluted 114,015 80,355 114,157 79,862
Less: weighted average participating shares outstanding   (3,711 )   -     (4,422 )   -  
Weighted average common shares outstanding - diluted 110,304 80,355 109,735 79,862
       
Diluted earnings (loss) per share $ 0.30   $ (0.44 ) $ 0.61   $ (0.58 )
 
 
TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Net Revenue by Geographic Region, Distribution Channel, and Platform Mix
(in thousands)
         
Three Months Ended

September 30, 2015

  Three Months Ended

September 30, 2014

Amount % of Total Amount % of Total
 
GAAP Net Revenues by Geographic Region
United States $ 185,102 53 % $ 59,322 47 %
International   161,872   47 %   66,955 53 %
Total GAAP net revenues   346,974   100 %   126,277 100 %
 
Change in Deferred Net Revenues
United States $ 33,740 $ 3,436
International   (15,784 )   5,729
Total changes in deferred net revenues   17,956     9,165
 
Non-GAAP Net Revenues by Geographic Region
United States $ 218,842 60 % $ 62,758 46 %
International   146,088   40 %   72,684 54 %
Total non-GAAP net revenues $ 364,930   100 % $ 135,442 100 %
 
 
Three Months Ended

September 30, 2015

  Three Months Ended

September 30, 2014

Amount % of Total Amount % of Total
 
GAAP Net Revenues by Distribution Channel
Digital online $ 202,426 58 % $ 80,646 64 %
Physical retail and other   144,548   42 %   45,631 36 %
Total GAAP net revenues   346,974   100 %   126,277 100 %
 
Change in Deferred Net Revenues
Digital online $ (61,414 ) $ 9,165
Physical retail and other   79,370     -
Total changes in deferred net revenues   17,956     9,165
 
Non-GAAP Net Revenues by Distribution Channel
Digital online $ 141,012 39 % $ 89,811 66 %
Physical retail and other   223,918   61 %   45,631 34 %
Total non-GAAP net revenues $ 364,930   100 %   135,442 100 %
 
 
Three Months Ended

September 30, 2015

  Three Months Ended

September 30, 2014

Amount % of Total Amount % of Total
GAAP Net Revenues by Platform Mix
Console $ 301,029 87 % $ 93,684 74 %
PC and other   45,945   13 %   32,593 26 %
Total GAAP net revenues   346,974   100 %   126,277 100 %
 
Change in Deferred Net Revenues
Console $ 15,621 $ 6,901
PC and other   2,335     2,264
Total changes in deferred net revenues   17,956     9,165
 
Non-GAAP Net Revenues by Platform Mix
Console $ 316,650 87 % $ 100,585 74 %
PC and other   48,280   13 %   34,857 26 %
Total non-GAAP net revenues $ 364,930   100 %   135,442 100 %
 
 
TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Net Revenue by Geographic Region, Distribution Channel, and Platform Mix
(in thousands)
         
Six Months Ended

September 30, 2015

  Six Months Ended

September 30, 2014

Amount % of Total Amount % of Total
 
GAAP Net Revenues by Geographic Region
United States $ 328,540 53 % $ 124,166 49 %
International   293,731   47 %   127,536 51 %
Total GAAP net revenues   622,271   100 %   251,702 100 %
 
Change in Deferred Net Revenues
United States $ 41,658 $ 19,170
International   67,393     16,181
Total changes in deferred net revenues   109,051     35,351
 
Non-GAAP Net Revenues by Geographic Region
United States $ 370,198 51 % $ 143,336 50 %
International   361,124   49 %   143,717 50 %
Total non-GAAP net revenues $ 731,322   100 % $ 287,053 100 %
 
 
Six Months Ended

September 30, 2015

  Six Months Ended

September 30, 2014

Amount % of Total Amount % of Total
 
GAAP Net Revenues by Distribution Channel
Digital online $ 356,411 57 % $ 160,847 64 %
Physical retail and other   265,860   43 %   90,855 36 %
Total GAAP net revenues   622,271   100 %   251,702 100 %
 
Change in Deferred Net Revenues
Digital online $ 38,564 $ 35,351
Physical retail and other   70,487     -
Total changes in deferred net revenues   109,051     35,351
 
Non-GAAP Net Revenues by Distribution Channel
Digital online $ 394,975 54 % $ 196,198 68 %
Physical retail and other   336,347   46 %   90,855 32 %
Total non-GAAP net revenues $ 731,322   100 % $ 287,053 100 %
 
 
Six Months Ended

September 30, 2015

  Six Months Ended

September 30, 2014

Amount % of Total Amount % of Total
GAAP Net Revenues by Platform Mix
Console $ 523,603 84 % $ 177,454 71 %
PC and other   98,668   16 %   74,248 29 %
Total GAAP net revenues   622,271   100 %   251,702 100 %
 
Change in Deferred Net Revenues
Console $ (21,684 ) $ 31,317
PC and other   130,735     4,034
Total changes in deferred net revenues   109,051     35,351
 
Non-GAAP Net Revenues by Platform Mix
Console $ 501,919 69 % $ 208,771 73 %
PC and other   229,403   31 %   78,282 27 %
Total non-GAAP net revenues $ 731,322   100 %   287,053 100 %

Contacts

Take-Two Interactive Software, Inc.
Investor Relations:
Henry A. Diamond, 646-536-3005
Senior Vice President
Investor Relations & Corporate Communications
Henry.Diamond@take2games.com
or
Corporate Press:
Alan Lewis, 646-536-2983
Vice President
Corporate Communications & Public Affairs
Alan.Lewis@take2games.com

$Cashtags

Contacts

Take-Two Interactive Software, Inc.
Investor Relations:
Henry A. Diamond, 646-536-3005
Senior Vice President
Investor Relations & Corporate Communications
Henry.Diamond@take2games.com
or
Corporate Press:
Alan Lewis, 646-536-2983
Vice President
Corporate Communications & Public Affairs
Alan.Lewis@take2games.com