OBJE Enters the Multi-billion Dollar Interactive Gaming Industry

SARASOTA, Fla.--()--Obscene Interactive, the online media and entertainment division of Obscene Jeans Corp. (OTCBB: OBJE), announced today that it will pursue new opportunities in the hottest new digital segment: social and interactive gaming.

Digital and interactive gaming is a booming industry that has been further accelerated with the explosive growth of mobile devices. OBJE’s new business model is designed to capture this tremendous growth within the U.S. and quickly expand to international markets with a focus on Asia.

The number of U.S. gamers alone has increased 241 percent from 2008 to 2011, according to a recent report on digital gaming trends from Parks Associates. Industry analysts Business Insights forecast that the global social gaming market will reach an incredible $4 billion in value by 2014. Much of that growth will come from China as more and more Chinese consumers purchase smartphones, tablets and other devices optimized for online interactive gaming.

Obscene Interactive has identified both companies and developers with existing and planned games that engage gamers and leverage the success of industry leaders such as Zynga, CrowdStar and Playdom. The company’s goal is to work with developers to create games with infinite replay value that can be enjoyed across multiple platforms.

OBJE is currently exploring the synergies between planned acquisition targets as well as the potential to contract additional developers. As it conducts due diligence in the coming weeks, the company plans to announce new acquisition, joint venture and hiring opportunities that will help OBJE rise to the top in the social and online gaming sphere.

To keep tabs on this evolution in business focus, please visit www.obsceneinteractive.com/investors.

Obscene Interactive is a division of Obscene Jeans Corp. that is working to develop innovative products to service the fast-growing social gaming sector alongside companies such as Zynga Inc., Glu Mobile Inc. (NASDAQ: GLUU), The9 Limited (NASDAQ: NCTY) and Majesco Entertainment Co. (NASDAQ: COOL)

About Obscene Interactive

Obscene Interactive (OTCBB: OBJE) is an emerging global developer of social gaming applications. OBJE's cutting-edge technology platform enables its titles to be accessible to a broad audience of consumers all over the world, supporting multiple platforms for universal appeal. Obscene Interactive is focused on delivering the best in social gaming solutions to the mass market. For investment information and performance data, please visit www.ObsceneInteractive.com/investors.

Notice Regarding Forward-Looking Statements

Safe Harbor Statement under the Private Securities Litigation Reform Act of 1995: This news release contains forward-looking information within the meaning of Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended, including statements that include the words "believes," "expects," "anticipate" or similar expressions. Such forward-looking statements involve known and unknown risks, uncertainties and other factors that may cause the actual results, performance or achievements of the company to differ materially from those expressed or implied by such forward-looking statements. In addition, description of anyone's past success, either financial or strategic, is no guarantee of future success. This news release speaks as of the date first set forth above and the company assumes no responsibility to update the information included herein for events occurring after the date hereof.

Contacts

Obscene Jeans
Paul Watson, 941-952-5825
President and CEO
info@obsceneinteractive.com

Release Summary

OBJE Enters the Multi-billion Dollar Interactive Gaming Industry

Contacts

Obscene Jeans
Paul Watson, 941-952-5825
President and CEO
info@obsceneinteractive.com