DUBLIN--()--Research and Markets(http://www.researchandmarkets.com/research/cf2aae/serious_gaming_e) has announced the addition of the "Serious Gaming - Education, Training, Health Care, Information & Communication and Defence - 3rd Edition" report to their offering.
“Serious Gaming - Education, Training, Health Care, Information & Communication and Defence - 3rd Edition”
This study examines the various market segments of Serious Gaming based on detailed case studies and a systematic presentation of the corresponding technologies, practices and know-how, while emphasising on the key stages of the design, development and dissemination phases. It also provides technology and business prospects for each market segment.
Key Questions
- What are the stakes associated with the development of this industry: know-how, development costs, economic models, industrial and publishing strategies?
- What are the recent changes in the value chain of the Serious Gaming industry?
- Who are the main players involved in Serious Gaming?
- What practices and audiences are being targeted by Serious Games?
- What are the latest trends in terms of content and gameplay?
- What are the prospects by market segment?
> Presentation of the 34 key projects of the Serious Gaming market
Projects studied
Training & Teaching
- Diversit - Daesign
- Entretien de recadrage - ITycom
- History Games - Interaction Games
- EDF - Real Fusio
- Houthoff Buruma The Game - Ranj Serious Games
- Infinity - Crossroads Digital Media
- Mondokiddo - Mutant Labs
- Olympe - 3DDUO
- The Plague - Serious Games Interactive
- Sauver Ada - Belle Prod
- Sea Sim Crisis - VirDys
- Smartkwizz - C-Servces
- The Mindty Ant - Macrotellect Ltd
- Wingineer 3 - Esica
Mass Media Communication
- Bulletproof - Mobigame
- Mmorial de Caen - Highfive
- L'Experience - Actiplay
- Forrestia - Creo
- Neurodysse - Belle Prod.
- Ping - Grin Multimedia
- Portal Places - Taatu Studio
- Rallye Place Royale - Ideclic
- Stat'Ecologie - Playsoft
Corporate Communication
- Energy Wise - PIXELearning
- Jeu Serai - Wizarbox
- Largo Winch - Entropic Synergies
- My Cyber Auto-Entreprise - Succubus Interactive
- Suez Environnement Ambassador - KTM Advance
Healthcare
- Elude - MIT GAMBIT Game Lab
- eMotion 1.0 - VirtualWare
- Ludomedic - CCCP
- My Quit Kit&Khemia - Hoozinga Game Media
- Replay - Brainstrom
For more information visit http://www.researchandmarkets.com/research/cf2aae/serious_gaming_e

