CHIBA, Japan--()--TOKYO GAME SHOW 2010 takes place September 16 - 19, 2010 at the Makuhari Messe in Chiba, Japan.
“the No. 1 Information Network in the Asian Region”
Business Wire is the media partner for the TOKYO GAME SHOW 2010. Breaking news releases, advisories, photos, and multimedia are available at Tradeshownews.com, Business Wire's trade show, conference, and event news resource.
Listed below are the TOKYO GAME SHOW 2010 exhibitor profiles.
| Company: | Acer Japan Corp. |
| Booth: | 5-N12 |
| Media Contact: |
Mayuko Yamaoka / Junki Miura |
| Phone: | +81-3-5572-7076 |
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Acer is the second-largest PC vendor in the world (in the first
quarter of 2010, Gartner Dataquest). Its mission is breaking the
barriers between people and technology through the creation of
empowering hardware, software and services. |
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| Company: | CRI Middleware Co., Ltd. |
| Booth: | 3-N12 |
| Media Contact: | Takahito Koyanagi |
| Phone: | +81-3-6418-7081 |
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CRI Middleware offers various middleware and tool to support game developers in the field of game machines, mobile equipments such as SmartPhone and embedded system. CRI has been researching and developing multimedia technologies for movie/audio compression and reproduction, multi streaming, and file compression/management over 15 years, and offered to the market in the string of middleware and tool such as CRI ADX2, CRI Sofdec. In the game industry, more than 2,100 titles in total adopted CRI products. Starting July 2010, the All-In-One audio solution CRI ADX2 was inaugurated and welcomed to the market as the solution to enable the topmost high quality sound management under ordinary development environment including Nintendo 3DS. |
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| Company: | CyAC |
| Booth: | 5-N9 |
| Media Contact: | Joe Fender |
| Phone: |
+81-748-37-8239 |
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| Web: | |
| CyAC is a web site that offers it's community electronic Sports (eSports) the chance to take part in tournaments and enjoy gaming tournament live coverage. At Tokyo Game Show we will be providing visitors with a chance to pit their skills against 2 Pro Gamers from Europe as well as take part in eSports tournaments for real prizes. All events will be commentated and broadcasted live to passing spectators. We will also spend time to introduce and explain the concepts and system behind the Cyber Athlete Competition (CyAC). | |
| Company: | Gamania Digital Entertainment Co., Ltd. |
| Booth: | 3-C1 |
| Ticker Symbol & Exchange: |
Gamania (OTC:6180) |
| Media Contact: | Ting Hung |
| Phone: | +886-922067588 |
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Gamania is a major PC online game and digital entertainment
corporation with its headquarter located in Taipei, Taiwan. It is
the very first Taiwan online game brand to expand globally, now
with overseas branch offices publishing and developing digital
entertainment contents in Taiwan, China, Japan, Korea, Hong Kong
and the United States. It is also looking to setting up branch
offices in Europe within year 2010. |
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| Company: | GAMETECH CO.,LTD. |
| Booth: | 1-S11 |
| Media Contact: | Reiko Yamamoto |
| Phone: |
+81-92-433-9911 |
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(Exhibition Information) |
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| Company: | HEXADRIVE Inc. |
| Booth: | 3-N3 |
| Media Contact: | Sakiko Ozaki |
| Phone: | +81-6-6536-4255 |
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| Web: | |
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HEXADRIVE is a game software developer consists of programmers,
who have a high technology and much experience of developing video
game. We develop not only video games, but also "HEXAENGINE" which
is a multiplatform game engine for PlayStation3, Xbox360 & PC. |
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| Company: | TRIDENT COLLEGE OF INFORMATION TECHNOLOGY |
| Booth: | 6-N16 |
| Media Contact: |
Hirofumi Ito / Tomomi Kojima |
| Phone: | +81-52-581-0581 |
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Students of Trident college continuously won at Microsoft XNA Creators Contest for three times, and we are exhibiting the three award-winning games at our booth. Come to our booth and enjoy those games with cutting-edge technologies. We are looking forward to meeting and talking with you. |
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About TOKYO GAME SHOW 2010
TOKYO GAME SHOW 2010, held under the theme of "Games, goes to a New Chapter", will employ its midterm vision of becoming "the No. 1 Information Network in the Asian Region" and "the World's Largest Event" to present discoveries. The Asia Game Business Summit held on one of the Business Days brings together executives of the leading game companies from China, Korea, Taiwan and Japan to discuss their future visions on the game industry in the Asian region. New initiatives include the Matching System to assist communications among business day visitors, and for the general public, a new program for 'cosplayers' and the "Tougeki—Super Battle Opera" international fighting video game tournament.
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