Business Wire
Welcome
  • Log In
  • Sign Up
Search News:
Help
http://en.chinagbc.com.cn
April 29, 2010 08:00 AM Eastern Time 

How to Succeed in China’s Game Market: A Secret to Share at the CGBC International Cooperation Forum

China Game Business Conference 2010

BEIJING--(BUSINESS WIRE)--When WOW took off among five million Chinese fans, game companies from across the world were instantly overwhelmed by the appeal of China’s game industry.

“Online games are like TV drama: as long as they are good, they will continue to appeal to players.”

In fact, this huge market (for online games) was worth as high as RMB 25.8 billion by the end of 2009 and this is merely a total of operating revenue from players, excluding that from export or other sources of profit making.

Now China boasts 65.87 million online game players, 37.15 million of which are paid users.

It may seem that any game, as long as it is fairly good, will reap large profits in China.

However, the road to success is not as easy as it may seem: game companies from all over the world will have a chance to discover the ultimate secret to success at this July’s CGBC International Cooperation Forum. Invitations have already been sent to the top industry players like Tencent, Shanda, Perfect World, Giant, Kingsoft and The9. The big names in the game industry will get together to discuss the hottest topics, including exporting game products and foreign agencies, as well as share their views on the development and trend of international cooperation in this sector.

As CGBC is drawing near, its Organizing Committee, together with Duowan, compiled The Games Dead in China, listing those games that suffered failure in the Chinese market for the past ten years and, after careful analysis, presenting seven reasons for their sad story.

(The content below is the summary of the “Games Dead in China.” For more information of the “Games Dead in China” please contact: Candice_lu@howellexpo.com.)

  • “Climate sickness”: half of the games that are imported from Europe and America to China fail to win the heart of game players because of this; in fact, this has proved to be a challenge for nearly all introduced games, even for those from Korea.
  • Wrong agency: of the 123 failed games listed in this report, 37 of them did because of shortage of fund by the operator. Contributing reasons include wrong marketing strategies and wrong choice of agency.
  • Game-Cheats: as we know, this has become the death wound for Korean games; however, it does not mean that games from other countries are safe from it. Nearly all operators spend a huge sum of money and time to address this.
  • Game update: the biggest difference between online games and console games is that the former, through updating, can continue to offer new content of games. As remarked by Wang Feng, CEO of Linekong, “Online games are like TV drama: as long as they are good, they will continue to appeal to players.” Of course, when a game no longer updates, the players will choose to quit it and perhaps never replay it.

Qiu Bojun, CEO of Kingsoft, once noted that game agency is like “serving as a foil.” For agencies, it will be an ultimate nightmare if they, for any reason, lose the right to the coming updated versions.

  • Bad playing experience: it is beyond dispute that many of the games fail because of irresolvable problems in program optimization, breakdown of servers or bad translation.
  • High requirements for configuration: when developing a game, a good balance should be kept between gaming experience and gaming cost.
  • Wrong positioning: segmentation in today’s game market has been heightened; as a result, targeting at the wrong segment will lead to the low number of players and in turn end of operation.

Mr. Tan Yunpeng, spokesperson for the Organizing Committee of CGBC, noted that, in spite of the immense opportunities in China’s game market, business risks are also plain to see. Therefore, it is crucial to, before entering, understand the Chinese market. In fact, this is what will be shared and discussed at the CGBC International Cooperation Forum: key game operators in China will sit together and discuss how they, hand in hand with their foreign partners, avoid or resolve the above problems. It will be very helpful for anyone who wishes to set his foot in this industry. At the same time, considering the overseas success of Chinese games and the fact that China has become the world’s No. 1 producer of online games, the conference has invited major developing companies, like NetDragon and Snail Game to share their secret to success. It will also be a golden opportunity for communication and exchange within the industry.

About CGBC:

China Game Business Conference (CGBC) is organized by the Organizing Committee of ChinaJoy, which is one of the serial events of the biggest game show in the world. CGBC is the biggest size and highest standard business event in Chinese game industry, held in every July, in Shanghai International Convention Center. With 7 years steady growth of CGBC, the forums have been various and flourish, the brand and communication atmosphere have been constructive and positive. CGBC has been a platform for communication, mutual study, experience exchange, corporation enhancing in Chinese game industry. The upcoming CGBC 2010, will continually enlarge its coverage and size, topics and delegate pool, including: the Summit Forum, the SNS & Social Game Forum, the Investment & Financing Forum, the Media Marketing Forum, the International Cooperation Forum, the Webgame Forum, the In-game Advertising Forum, the Mobile Internet Entertainment Forum, the Serious Game Forum.

For more information, please visit http://en.chinagbc.com.cn

For detailed information of pass and price, please visit http://en.chinagbc.com.cn/zc.aspx

For audience registration, please visit http://en.chinagbc.com.cn/RegistOnLine.aspx

 

For speaker and sponsor inquiries, please contact:

Mr. Joe Liu
Tel: +86-10-51659355 ext. 13
Fax: +86-10-87732633

E-mail: joe_liu@howellexpo.com

 
For registration inquiries, please contact:
Ms. Phoebe Liu
Tel: +86-10-51659355 ext. 32
Fax: +86-10-87732633

E-mail: phoebe_liu@howellexpo.com

Contacts

for CGBC
Speaker and Sponsor Inquiries:
Mr. Joe Liu, +86-10-51659355 ext. 13
Fax: +86-10-87732633
joe_liu@howellexpo.com
Registration inquiries:
Ms. Phoebe Liu, +86-10-51659355 ext. 32
Fax: +86-10-87732633
phoebe_liu@howellexpo.com

Recent Stories from China Game Business Conference

  • View Press Release
    ChinaJoy's Organizer Was Invited to Game Industry Conference GIFTS in Korea
    February 08, 2012
    BEIJING--(BUSINESS WIRE)--Mr. Han Zhihai, General Manager of Howell, the organizer of ChinaJoy, attended 2012 GIFTS by KOCCA’s invitation in Seoul, Korea on the afternoon of February 2, 2012. As th... more »
  • 2012 ChinaJoy Aims to achieve the Largest Game B To B Area in Asia
    December 28, 2011
    BEIJING--(BUSINESS WIRE)--The 10th China Digital Entertainment Expo & Conference (ChinaJoy) Business To Business Area will be held from July 26th to July 28th, 2012. It is currently the most pr... more »
  • The Grand Awarding Ceremony of the 3rd CGDA Held
    December 28, 2011
    BEIJING--(BUSINESS WIRE)--On Nov. 10, 2011, the awarding ceremony of the “3rd China Game Developers Award (CGDA)” was held at China National Convention Center in Beijing. Through the professional s... more »
More Stories
RSS feed for China Game Business Conference
http://en.chinagbc.com.cn

Release Versions

  • EON: Enhanced Online News

Company Information Center

China Game Business Conference RSS feed for China Game Business Conference

Share

  • Facebook
  • Twitter
  • LinkedIn
  • Delicious
  • Reddit
  • StumbleUpon
  • Digg
  • MySpace
  • Newsvine
  • Google Bookmark
  • Yahoo! Bookmark
  • EmailEmail
Tweet
  • EmailEmail
All News
Business Wire
  • Home
    • Home
    • Membership Benefits
    • Submit a Press Release
  • News
    • All News
    • News with Multimedia
    • News by Industry
    • News by Subject
    • News by Language
    • RSS Feeds
    • Business Wire Mobile
    • Features
    • Company NewsCenters
    • Smart Marketing Pages
    • Company Profiles
    • Annual Reports
  • Events
    • Trade Shows & Events
    • Earnings & Conference Calls
    • Business Wire Events
  • PR Services
    • Press Release Distribution
    • Distribution Lists
    • Industry Targeting
    • LatinoWire & Ethnic Media
    • Public Policy Wire
    • Trade Show Services
    • Photos & Multimedia Marketing
    • GloMoSoMe
    • Press Release Measurement
    • Mobile Alerts
    • Clips & Research
    • Fax & Email Services
    • Online Newsrooms
    • News Feeds
  • IR Services
    • Material News Disclosure
    • XBRL
    • EDGAR (US)
    • IPO Services
    • SEDAR (Canada)
    • European Disclosure
    • Corporate Social Responsibility (CSR)
    • Investor Targeting
    • Fax & Email Services
    • Online Investor Centers
    • IR Resource Center
  • SEO Services
    • Press Release Optimization
    • EON: Enhanced Online News
    • Webinars & Resources
  • Journalist Tools
    • PressPass: Your News
    • Conduct Surveys
    • Business Wire News Feeds
    • Business Wire News On Your Website
    • Journalism Associations
  • Support & Education
    • FAQ
    • How to Write a Press Release
    • How To Optimize a Press Release for Search
    • How to Distribute a Press Release
    • Find Your News Online
    • Sample Press Release
    • Features News Tips
    • International Media Tips
    • SEC Regulations
    • Exchange Guidelines
    • White Papers
    • Webinars & Podcasts
    • Get WiredIn!
  • About Us
    • Business Wire Newsroom
    • Contact Us
    • History
    • Jobs
  • About Us
  • Contact Us
  • Site Map
  • Privacy Statement
  • Terms of Use
  • ©2012 Business Wire

More Business Wire sites

  • Canada
  • UK/Ireland
  • Deutschland
  • France
  • Italy
  • Japan
  • EON: Enhanced Online News
  • Tradeshownews.com
  • PYMNTS.com

About Us

  • Business Wire Newsroom
  • Contact Us
  • Business Wired blog

News on BusinessWire.com

  • All News
  • RSS Feeds
  • Business Wire Mobile Apps

Follow Us on Twitter

  • @BusinessWire
  • @BWSportsWire
  • @BWPolitics
  • @BWCSRNews
  • @EONpr
  • @TradeshowNews
  • @BW_Canada
  • @BWIntlMedia
  • @BWInfoDiva
  • @BusinessWireFR

Like Us on Facebook

  • Business Wire
  • Tradeshow News