Global Gaming Simulators Market Projected to Grow by USD 7.21 Billion by 2024 - ResearchAndMarkets.com

DUBLIN--()--The "Global Gaming Simulators Market 2020-2024" report has been added to ResearchAndMarkets.com's offering.

The publisher has been monitoring the global gaming simulators market 2020-2024 and it is poised to grow by USD 7.21 bn during 2020-2024, progressing at a CAGR of 17% during the forecast period.
The report on the global gaming simulators market 2020-2024 provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current global market scenario, latest trends and drivers, and the overall market environment. The market is driven by the integration of vr headsets. In addition, acceptance of 360-degree camera as next-generation technology in gaming simulator market is anticipated to boost the growth of the global gaming simulators market 2020-2024 as well.

Key Topics Covered:

Executive Summary

  • Market Overview

Market Landscape

  • Market ecosystem
  • Value chain analysis

Market Sizing

  • Market definition
  • Market segment analysis
  • Market size 2019
  • Market outlook: Forecast for 2019 - 2024

Five Forces Analysis

  • Bargaining power of buyers
  • Bargaining power of suppliers
  • Threat of new entrants
  • Threat of substitutes
  • Threat of rivalry
  • Market condition

Market Segmentation by End-user

  • Market segments
  • Comparison by End user placement
  • Commercial - Market size and forecast 2019-2024
  • Residential - Market size and forecast 2019-2024
  • Market opportunity by End user

Market Segmentation by Type

  • Market segments
  • Comparison by Type placement
  • Racing - Market size and forecast 2019-2024
  • Shooting - Market size and forecast 2019-2024
  • Flight - Market size and forecast 2019-2024
  • Market opportunity by Type

Market Segmentation by Component

  • Market segments
  • Comparison by Component placement
  • Hardware - Market size and forecast 2019-2024
  • Software - Market size and forecast 2019-2024
  • Market opportunity by Component

Customer landscape

  • Overview

Geographic Landscape

  • Geographic segmentation
  • Geographic comparison
  • North America - Market size and forecast 2019-2024
  • Europe - Market size and forecast 2019-2024
  • APAC - Market size and forecast 2019-2024
  • South America - Market size and forecast 2019-2024
  • MEA - Market size and forecast 2019-2024
  • Key leading countries
  • Market opportunity by geography

Drivers, Challenges, and Trends

  • Market drivers
  • Volume driver - Demand led growth
  • Volume driver - Supply led growth
  • Volume driver - External factors
  • Volume driver - Demand shift in adjacent markets
  • Price driver - Inflation
  • Price driver - Shift from lower to higher-priced units
  • Market challenges
  • Market trends

Vendor Landscape

  • Overview
  • Landscape disruption
  • Vendor Analysis

Vendors covered

  • Market positioning of vendors
  • 3D perception Inc.
  • CKAS Mechatronics Pty Ltd.
  • Cruden BV
  • CXC Simulations Ltd.
  • D-BOX Technologies Inc.
  • GTR Simulators, Inc.
  • Guillemot Corporation SA
  • Lean Games Ltd.
  • Sony Corp.
  • The AEgis Technologies Group

Appendix

  • Scope of the report
  • Currency conversion rates for US$
  • Research methodology
  • List of abbreviations

For more information about this report visit https://www.researchandmarkets.com/r/bud5jp

Contacts

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For GMT Office Hours Call +353-1-416-8900

Contacts

ResearchAndMarkets.com
Laura Wood, Senior Press Manager
press@researchandmarkets.com
For E.S.T Office Hours Call 1-917-300-0470
For U.S./CAN Toll Free Call 1-800-526-8630
For GMT Office Hours Call +353-1-416-8900