Esports Market 2020-2024 | New Platform Launches to Boost Growth | Technavio

Technavio has announced its latest market research report titled Global Esports Market 2020-2024 (Graphic: Business Wire)

LONDON--()--Technavio has been monitoring the esports market and it is poised to grow by USD 1.15 bn during 2020-2024, progressing at a CAGR of 18% during the forecast period. The report offers an up-to-date analysis regarding the current market scenario, latest trends and drivers, and the overall market environment. Request the latest free sample report of 2020-2024

The market is fragmented, and the degree of fragmentation will accelerate during the forecast period. To make the most of the opportunities, market vendors should focus more on the growth prospects in the fast-growing segments, while maintaining their positions in the slow-growing segments.

New platform launches have been instrumental in driving the growth of the market.

Esports Market 2020-2024: Segmentation

Esports Market is segmented as below:

Product

  • Sponsorships
  • Media Rights
  • Advertising
  • Publisher Fees
  • Merchandise and Ticket Sales

End-users

  • BFSI
  • Manufacturing
  • Healthcare
  • Retail
  • Others

Geographic Segmentation

  • APAC
  • Europe
  • MEA
  • North America
  • South America

To learn more about the global trends impacting the future of market research, download the latest free sample of 2020-2024: https://www.technavio.com/talk-to-us?report=IRTNTR31777

Esports Market 2020-2024: Scope

Technavio presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources. Our esports market report covers the following areas:

  • Esports Market Size
  • Esports Market Trends
  • Esports Market Industry Analysis

This study identifies evolution of high-tech gaming consoles as one of the prime reasons driving the esports market growth during the next few years.

Esports Market 2020-2024: Vendor Analysis

We provide a detailed analysis of around 25 vendors operating in the esports market, including some of the vendors such as Activision Blizzard Inc., Electronic Arts Inc., Modern Times Group MTG AB, Tencent Holdings Ltd. and Valve Corp. Backed with competitive intelligence and benchmarking, our research reports on the esports market are designed to provide entry support, customer profile and M&As as well as go-to-market strategy support.

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Esports Market 2020-2024: Key Highlights

  • CAGR of the market during the forecast period 2020-2024
  • Detailed information on factors that will assist esports market growth during the next five years
  • Estimation of the esports market size and its contribution to the parent market
  • Predictions on upcoming trends and changes in consumer behavior
  • The growth of the esports market
  • Analysis of the market’s competitive landscape and detailed information on vendors
  • Comprehensive details of factors that will challenge the growth of esports market vendors

Table of Content

PART 01: EXECUTIVE SUMMARY

PART 02: SCOPE OF THE REPORT

  • 2.1 Preface
  • 2.2 Preface
  • 2.3 Currency conversion rates for US$

PART 03: MARKET LANDSCAPE

  • Market ecosystem
  • Market characteristics
  • Market segmentation analysis

PART 04: MARKET SIZING

  • Market definition
  • Market sizing 2018
  • Market size and forecast 2019-2024

PART 05: FIVE FORCES ANALYSIS

  • Bargaining power of buyers
  • Bargaining power of suppliers
  • Threat of new entrants
  • Threat of substitutes
  • Threat of rivalry
  • Market condition

PART 06: CUSTOMER LANDSCAPE

PART 07: GEOGRAPHIC LANDSCAPE

  • Geographic segmentation
  • Geographic comparison
  • North America - Market size and forecast 2019-2024
  • APAC - Market size and forecast 2019-2024
  • Europe - Market size and forecast 2019-2024
  • South America - Market size and forecast 2019-2024
  • MEA - Market size and forecast 2019-2024
  • Key leading countries
  • Market opportunity

PART 08: MARKET SEGMENTATION BY REVENUE STREAM

  • Market segmentation by revenue stream
  • Comparison by revenue stream
  • Sponsorships - Market size and forecast 2019-2024
  • Media rights - Market size and forecast 2019-2024
  • Advertising - Market size and forecast 2019-2024
  • Publisher fees - Market size and forecast 2019-2024
  • Merchandise and ticket sales - Market size and forecast 2019-2024
  • Market opportunity by revenue stream

PART 09: MARKET SEGMENTATION BY GAME GENRE

  • Market segmentation by game genre
  • Comparison by game genre
  • MOBA - Market size and forecast 2019-2024
  • FPS - Market size and forecast 2019-2024
  • RTS - Market size and forecast 2019-2024
  • Others - Market size and forecast 2019-2024
  • Market opportunity by game genre

PART 10: DECISION FRAMEWORK

PART 11: DRIVERS AND CHALLENGES

  • Market drivers
  • Market challenges

PART 12: MARKET TRENDS

  • Increase in esports betting
  • Evolution of high-tech gaming consoles
  • New partnerships
  • Rapidly increasing Internet penetration and esports adoption on smartphones

PART 13: VENDOR LANDSCAPE

  • Overview
  • Landscape disruption
  • Competitive scenario

PART 14: VENDOR ANALYSIS

  • Vendors covered
  • Vendor classification
  • Market positioning of vendors
  • Activision Blizzard Inc.
  • Electronic Arts, Inc.
  • Modern Times Group MTG AB
  • Tencent Holdings Ltd.
  • Valve Corp.

PART 15: APPENDIX

  • Research methodology
  • List of abbreviations
  • Definition of market positioning of vendors

PART 16: EXPLORE TECHNAVIO

About Us

Technavio is a leading global technology research and advisory company. Their research and analysis focus on emerging market trends and provides actionable insights to help businesses identify market opportunities and develop effective strategies to optimize their market positions. With over 500 specialized analysts, Technavio’s report library consists of more than 17,000 reports and counting, covering 800 technologies, spanning across 50 countries. Their client base consists of enterprises of all sizes, including more than 100 Fortune 500 companies. This growing client base relies on Technavio’s comprehensive coverage, extensive research, and actionable market insights to identify opportunities in existing and potential markets and assess their competitive positions within changing market scenarios.

Contacts

Technavio Research
Jesse Maida
Media & Marketing Executive
US: +1 844 364 1100
UK: +44 203 893 3200
Email: media@technavio.com
Website: www.technavio.com/

 

Release Summary

The esports market is poised to grow by USD 1.15 bn during 2020-2024

Contacts

Technavio Research
Jesse Maida
Media & Marketing Executive
US: +1 844 364 1100
UK: +44 203 893 3200
Email: media@technavio.com
Website: www.technavio.com/