To Help the 400,000+ U.S. Children Whose Schools Are Closed Due to Coronavirus, Age of Learning Provides Free Home Access to Leading Digital Education Programs ABCmouse, Adventure Academy, and ReadingIQ for Preschool Through Middle School Students

Schools and school districts facing closures can get free ABCmouse, Adventure Academy, and ReadingIQ accounts for their students to continue learning at home by visiting www.AofL.com/schools

LOS ANGELES--()--

WHAT
Hundreds of thousands of children in the U.S. are currently home due to school closures as a result of the coronavirus outbreak.* That number is only rising. In response, education technology provider Age of Learning, Inc., is offering families at affected schools free at-home access to ABCmouse, the research-proven learning resource for ages 2–8; Adventure Academy, the award-winning educational multiplayer game for ages 8–13; and ReadingIQ, a digital library and literacy platform for children 12 and under.

In addition to this initiative in the U.S., Age of Learning is providing its resources to children in other countries affected by the coronavirus at no cost.

WHY
Interruptions in learning due to unanticipated events such as school closures can have significant negative impacts on children’s academic growth and development, as well as on their need for stability and consistency. Particularly when in-school learning isn’t possible, using research-based digital education programs at home can help children stay engaged, provide them valuable learning experiences, and maintain some continuity in their lives.

GET INVOLVED
Schools and districts facing closures should visit www.AofL.com/schools for free access to these learning tools while schools are closed through the spring.

For more information on ABCmouse, Adventure Academy, and ReadingIQ, visit www.AgeofLearning.com.

ABOUT THE LEARNING TOOLS

  • ABCmouse.com® Early Learning Academy is a comprehensive, research-validated curriculum for preschool through second grade, available on all major digital platforms and used by tens of millions of children to date.
  • Adventure Academy™, the first-of-its-kind educational massively multiplayer online game (MMO), serves elementary- and middle-school-aged children with thousands of learning activities in a fun and safe virtual world.
  • ReadingIQ® is a digital library and literacy platform for children 12 and under designed by reading experts to improve literacy skills, with many thousands of expert-curated books from leading publishers.

ABOUT AGE OF LEARNING
Age of Learning, Inc.®, is a leading education technology innovator, creating engaging and effective learning resources to help children build a strong foundation for academic success. Age of Learning educates children around the world, including English language learning in China through its partnership with Tencent and in Japan through its partnership with Rakuten. Connect with Age of Learning at www.AgeofLearning.com or on LinkedIn, Twitter, YouTube, and Facebook.

*Source: Education Week

Contacts

Kathryn Green
Media@aofl.com
818.246.2223

Release Summary

Age of Learning provides free home access to leading digital education programs or preschool through middle school students

Contacts

Kathryn Green
Media@aofl.com
818.246.2223