World AR-VR Telecom Operator Strategies, Competition & Analysis Report 2019-2025 - ResearchAndMarkets.com

DUBLIN--()--The "World AR-VR Telecom Operator Strategies, Competition & Analysis 2019 to 2025" report has been added to ResearchAndMarkets.com's offering.

The research provides critical analysis of the key business models, strategies and developments, whilst providing insights into the future of the AR/ VR technology. This latest 2019 edition report also provides an in-depth analysis of the prevailing market trends and opportunities across platforms/devices, consumer and enterprise segments, and verticals scattered across multiple geographies.

Questions Answered by the Report

1. What role can telcos play in the AR and VR ecosystem?

2. How 5G can offer edge to Telcos in AR and VR business model?

3. How are AR and VR developing in terms of consumer & enterprise markets?

4. What strategies can telcos employ to maximise revenue from this emerging platform?

5. What emerging technologies and services are driving the market forward?

6. What is the market potential for AR and VR opportunities for different stakeholders?

7. What is the projected market value for key AR and VR applications?

Key Topics Covered:

Chapter 1: Introduction

1.1 Objectives of the Study

1.2 Scope of the Study

1.3 Research Methodology

Chapter 2: AR and VR Market Overview

2.1 Introduction

2.2 AR and VR Technology

2.3 AR and VR Market Landscape 2017

2.4 AR and VR Market Drivers

2.4.1 Growing Demand for AR Devices in Patient Care Management, and Medical Training and Education

2.4.2 Growing Demand for AR in Retail and E-Commerce

2.4.3 Early Interest of Apple, Google, Microsoft, and Samsung in the AR and VR Market

2.5 Value Chain Analysis

2.5.1 Application & Content

2.5.2 Hardware Manufacturers

2.5.3 Platform Provider

2.5.4 Connectivity Providers

Chapter 3: Telco Business Model for Augmented Reality (AR) and Virtual Reality (VR)

3.1 Current Market Landscape

3.2 5G Value Proposition for AR and VR

3.3 MNO Case Studies

3.3.1 Telefonica, United Kingdom

3.3.2 SK Telecom, South Korea

3.3.3 BT, United Kingdom

Chapter 4: Augmented Reality (AR) and Virtual Reality (VR) Devices Market Forecasts 2019-2025

4.1 Augmented Reality Devices

4.1.1 Head-Mounted Display

4.1.1.1 AR Smart Glasses

4.1.1.2 Smart Helmets

4.1.2 Head-Up Display

4.1.3 Handheld Devices

4.2 Virtual Reality Devices

4.2.1 Head-Mounted Display

4.2.2 Gesture-Tracking Devices

4.2.2.1 Data Gloves

4.2.2.2 Others

4.2.3 Projector & Display Wall

Chapter 5: Augmented Reality (AR) and Virtual Reality (VR) Application Market Forecasts 2019-2025

5.1 Consumer Applications

5.2 Enterprise Applications

5.3 Gaming

5.4 Healthcare

5.5 Engineering

5.6 Live Events

5.7 Entertainment

5.8 Real Estate

5.9 Military

5.10 Education

Chapter 6: Augmented Reality (AR) and Virtual Reality (VR) Application Geographical Market Forecasts 2019-2025

Chapter 7: Augmented Reality (AR) and Virtual Reality (VR) Vendor Profiles

7.1 Google

7.2 Microsoft

7.3 Oculus

7.4 Sony

7.5 Samsung Electronics

7.6 Magic Leap

7.7 Upskill

Companies Mentioned

  • Apple
  • BT
  • Coca Cola
  • Esquire Magazine
  • Google
  • H&M
  • KDDI
  • Kia
  • Layar
  • Leap
  • Lonely Planet
  • Magic
  • McDonalds
  • metaio
  • Microsoft
  • Mobilizy
  • Motorola
  • NTT DoCoMo
  • Nokia
  • Oculus
  • Orange
  • SK Telecom
  • Samsung Electronics
  • Sony
  • Starbucks
  • Stella Artois
  • Telefonica
  • Total Immersion
  • Upskill
  • Volkswagen
  • Walt Disney Co
  • Yell.com

For more information about this report visit https://www.researchandmarkets.com/r/9wqtd3

Contacts

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press@researchandmarkets.com
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Contacts

ResearchAndMarkets.com
Laura Wood, Senior Press Manager
press@researchandmarkets.com
For E.S.T Office Hours Call 1-917-300-0470
For U.S./CAN Toll Free Call 1-800-526-8630
For GMT Office Hours Call +353-1-416-8900