Reimagining Healthcare Delivery Market Report 2018: Impact of Gamification and Patient Engagement - ResearchAndMarkets.com

DUBLIN--()--The "Reimagining Healthcare Delivery: Impact of Gamification and Patient Engagement" report has been added to ResearchAndMarkets.com's offering.

Healthcare industry has undergone major transformation in the last decade with the incorporation of digital technologies. The changing technological as well as social trends, which focuses more on consumerism of healthcare which includes personalized interventions, making patients more accountable for their healthcare, disease awareness, is aimed towards providing greater quality healthcare at a lower cost. Enabling this changing trend is use of gamified products in the healthcare industry.

Gamification in healthcare supports behavioral change in patient population, encouraging self management and better patient engagement. Gamification has positive effect on patients' health by promoting adherence to treatment, and increasing motivation to fight diseases.

Key Topics Covered:

1. Executive Summary

1.1 Scope of the Research

1.2 Research Methodology

1.3 Key Findings

2. Industry Overview

2.1 Gamification Improves Patient Engagement and Health Literacy

2.2 Gamification Supports Patient Behavioral Modification

2.3 Gamification Can be Applied Across Patients' Journey Through Illness

2.4 Value Chain of the Health Games and Stakeholders Involved

2.5 Social and Economic Trends Support Use of Gamified Products in the Healthcare Industry

3. Technology Snapshot and Applications

3.1 Detecting Neurological Diseases Using Healthcare Games

3.2. Neurological and Physical Rehabilitation Therapy Through Games Addressing the Challenge of Patient Non-engagement

3.3 Gamified Approaches for Efficient Disease Management

4. Growth Opportunity Evaluation and Roadmapping

4.1. Growth Opportunities: Healthcare Insurers using Gamification for Customer Wellness

4.2. High Venture Funding for Neurological Health Game Products Signifying Digital Neurological Therapy as an Attractive Market

4.3 Technology Convergence in the Healthcare Gamification Industry

4.4 Emerging Technologies to Improve Gamified Products for Healthcare

4.5 Strategic Imperatives for the Future of the Healthcare Gamification Industry

5. Key Industry Contacts

For more information about this report visit https://www.researchandmarkets.com/research/fnw7wr/reimagining?w=4

Contacts

ResearchAndMarkets.com
Laura Wood, Senior Manager
press@researchandmarkets.com
For E.S.T Office Hours Call 1-917-300-0470
For U.S./CAN Toll Free Call 1-800-526-8630
For GMT Office Hours Call +353-1-416-8900
Related Topics: Healthcare Services, Gaming

Contacts

ResearchAndMarkets.com
Laura Wood, Senior Manager
press@researchandmarkets.com
For E.S.T Office Hours Call 1-917-300-0470
For U.S./CAN Toll Free Call 1-800-526-8630
For GMT Office Hours Call +353-1-416-8900
Related Topics: Healthcare Services, Gaming