Cloud Gaming Markets to 2024L Global Strategic Business Report 2018 - Growing Investments in 4G/LTE & 5G to Strengthen the Robustness of Cloud Gaming - ResearchAndMarkets.com

DUBLIN--()--The "Cloud Gaming - Global Strategic Business Report" report has been added to ResearchAndMarkets.com's offering.

The report provides separate comprehensive analytics for the US, Canada, Japan, Europe, Asia-Pacific, and Rest of World. Annual estimates and forecasts are provided for the period 2016 through 2024. Also, a five-year historic analysis is provided for these markets.

This report analyzes the worldwide markets for Cloud Gaming in US$ Million.

The report profiles 28 companies including many key and niche players such as:

  • Amazon Web Services, Inc. (USA)
  • Cirrascale Corporation (USA)
  • GameFly, Inc. (USA)
  • Google, Inc. (USA)
  • Hatch Entertainment Ltd. (Finland)
  • International Business Machines Corporation (USA)
  • Leap Computing, Inc.
  • LiquidSky Software, Inc.
  • Microsoft Corporation (USA)
  • NVIDIA Corporation (USA)
  • PlayGiga (Spain)
  • Playkey (USA)
  • Sony Interactive Entertainment LLC (USA)
  • TransGaming Interactive UK Ltd. (UK)
  • Ubitus Inc. (Taiwan)
  • Utomik, Inc. (Netherlands)
  • Valve Corporation (USA)
  • Zynga, Inc. (USA)

Key Topics Covered

1. Industry Overview

  • Cloud as a Platform for Entertainment: A Peek into the Many Faces of the Cloud
  • Lights, Camera & Cloud
  • Cloud Gaming: A Lucrative Game Changer in the Entertainment Industry
  • Breaking the Chains of Fixed Devices: With Cloud Gaming, the World Becomes the New Omnipresent Playing Field
  • Monetizing Gamers in a Free-to-Play World Requires the Agility & Cost Benefits of the Cloud
  • The Rise of On-Demand Gaming as a Service (GaaS)
  • High-Speed Internet Penetration & Bandwidth Expansion Provide the Foundation for Growth of Cloud Gaming
  • Since Cloud Gaming Experiences are only as good as the Network, Developments in Internet Architecture are Crucial for Future Growth & Proliferation
  • Growing Investments in 4G/LTE & 5G to Strengthen the Robustness of Cloud Gaming
  • Favorable Smartphone Usage Patterns for Entertainment Supports Growth in the Market
  • Developments in Cloud Gaming Architecture to Spur Growth in the Market
  • Developing Cloud Mobile App Ecosystem Lends Traction to Growth

2. Service Overview

3. Recent Industry Activity

4. Focus on Select Global Players

5. Global Market Perspective

Total Companies Profiled: 28 (including Divisions/Subsidiaries 29)

The United States (18)

Japan (1)

Europe (8)

- The United Kingdom (1)

- Spain (2)

- Rest of Europe (5)

Asia-Pacific (Excluding Japan) (2)

For more information about this report visit https://www.researchandmarkets.com/research/lc9fps/cloud_gaming?w=4

Contacts

ResearchAndMarkets.com
Laura Wood, Senior Manager
press@researchandmarkets.com
For E.S.T Office Hours Call 1-917-300-0470
For U.S./CAN Toll Free Call 1-800-526-8630
For GMT Office Hours Call +353-1-416-8900
Related Topics: Cloud Computing and Storage

Contacts

ResearchAndMarkets.com
Laura Wood, Senior Manager
press@researchandmarkets.com
For E.S.T Office Hours Call 1-917-300-0470
For U.S./CAN Toll Free Call 1-800-526-8630
For GMT Office Hours Call +353-1-416-8900
Related Topics: Cloud Computing and Storage