DUBLIN--(BUSINESS WIRE)--Research and Markets has announced the addition of the "Asia Pacific Cloud Gaming Market Report 2016-2022" report to their offering.
The Asia Pacific cloud gaming market is expected to reach $1,123.9 million by 2022, growing at a CAGR of 46.8% during the forecast period 2016-2022. In Asia Pacific, increasing online gaming population, internet user base, and emerging gaming technologies such as e-learning, machine learning, gaming analytics are the major drivers for the cloud gaming market growth.
From the past 10 years, there is a drastic change in the gaming market. The traditional video gaming market is moving towards the declining stage, where the gaming players are drastically seeing a negative impact on their gaming revenue. In Asia Pacific, major drivers for cloud gaming market growth are smartphones and electronic devices penetration, growing number of the gaming audience, and low cost of cloud gaming.
Asia Pacific cloud gaming market is analyzed based on gaming audience, devices, technologies, and countries. Gaming audience segment is further divided into social gamers, serious gamers, and core gamers. The social gamers hold the major market share in Asia Pacific cloud gaming market followed by core gamers.
- Amazon Web Services
- Nintendo Co Ltd
- Other Prominent Vendors
- Razer Inc
- Samsung Electronics
- Sony Corporation
- Ubitus Inc
Key Topics Covered:
1 Industry Outlook
2 Report Outline
3 Market Snapshot
4 Market Outlook
5 Market Characteristics
6 Gaming Audience: Market Size and Analysis
7 Devices: Market Size and Analysis
8 Technology: Market Size and Analysis
9 Countries: Market Size and Analysis
10 Vendor Profiles
11 Competitive Landscape
12 Global Generalists
13 Companies to Watch for
For more information about this report visit http://www.researchandmarkets.com/research/6fkgnn/asia_pacific