TOKYO--(BUSINESS WIRE)--FOVE, Inc. (Headquarters: California, USA; CEO: Yuka Kojima; hereafter referred to as “FOVE”) is excited to announce that pre-orders for our new eye tracking headset “FOVE 0” will begin at 8am PST, November 2nd 2016. The first public exhibition and product specifications of the “FOVE 0” are also included in this press release.
We are also announcing the renewal of our website (getfove.com) and new promotional videos.
Our brand has been renewed with the concept of “Connection of Human Emotions through Sight.”
A waitlist is set up on our website so that fans can receive pre-order campaign information. We encourage anyone interested in our product to register their e-mail address on our waitlist.
We will exhibit our prototype headset and latest demo contents at Tokyo Game Show 2016, which starts today. We invite all attendees to stop by our booth and experience FOVE while at the event.
Finally, we are proud to announce that Silicon Studio's game engine, Xenko, will add official support for FOVE and will be available as a VR and game development platform soon. Xenko is a next generation.NET and C# game engine developed by Silicon Studio Corporation (Headquarters: Japan; CEO: Takehiko Terada) well suited for VR. More info at (xenko.com).
FOVE 0 Product Specifications
|Display||WQHD OLED (2560 x 1440)|
|Display frame rate||70Hz|
|Field of view||
90° ~ 100°
|Eye tracking sensor||120fps infrared eye tracking system x2 <1° accuracy|
|Audio||3.5mm Audio jack|
|Connection||HDMI 1.4 / USB 3.0 / USB 2.0|
|Accessories||Position tracking camera / Face cushion|
*Product specs are subject to change without notice.
Minimum Hardware Requirements
|Operating System||Windows 8.1 64-bit, Windows 10 64-bit|
Intel Core i5-4590 or greater
NVIDIA GeForce GTX 970 / AMD Radeon R9 290 or greater
8GB or greater
|Interface||HDMI 1.4 / USB 3.0 / USB 2.0x2|
: FOVE, Inc. http://www.getfove.com
: 255 South B Street, Suite 210, San Mateo, CA 94401
: May 12, 2014
: Chief Executive Officer - Yuka Kojima
Description of business: Development, manufacturing, and sales of VR-related wearable hardware and software. Based on eye-movement data captured with infrared cameras, FOVE does advanced development of “eye tracking” core research, which enables the creation of technology to interact with VR environments using “eye movement”.
All images courtesy of FOVE, Inc.
For detailed information about FOVE, please visit our Facebook, Twitter, or website.