SAN JOSE, Calif.--(BUSINESS WIRE)--Subhead of release should read: Alleges Apple iPhone 6, Apple iPhone 6 Plus, Apple iPhone 6s, Apple iPhone 6s Plus, Apple Watch, Apple Watch Sport and Apple Watch Edition Infringe Immersion Patents. U.S. Patent No. for "Haptic Feedback System with Stored Effects" should read 8,619,051.
The corrected release reads:
IMMERSION FILES COMPLAINTS AGAINST APPLE INC., AT&T INC., AND AT&T MOBILITY LLC WITH U.S. INTERNATIONAL TRADE COMMISSION AND IN U.S. FEDERAL DISTRICT COURT
Alleges Apple iPhone 6, Apple iPhone 6 Plus, Apple iPhone 6s, Apple iPhone 6s Plus, Apple Watch, Apple Watch Sport and Apple Watch Edition Infringe Immersion Patents
Immersion Corporation (NASDAQ: IMMR), the leading developer and licensor of touch feedback technology, today announced that it has filed a complaint with the U.S. International Trade Commission ("ITC") against Apple Inc., AT&T Inc., and AT&T Mobility LLC. Immersion has also filed a patent infringement complaint against Apple, AT&T and AT&T Mobility in the U.S. District Court for the District of Delaware. The complaints allege that the Apple iPhone 6, Apple iPhone 6 Plus, Apple iPhone 6s, Apple iPhone 6s Plus, Apple Watch, Apple Watch Sport and Apple Watch Edition infringe certain Immersion patents covering haptic feedback systems and methods in electronic devices.
“Immersion and its employees have worked diligently for over 20 years to invent solutions and build an ecosystem of content and playback devices that enable realistic and rich digital experiences. Touch matters, as it informs, excites and humanizes the digital world we interact with every day. Many of our licensed customers are market leaders that benefit from our innovation in touch technology,” said Immersion’s CEO Victor Viegas.
“While we are pleased to see others in the industry recognize the value of haptics and adopt it in their products, it is important for us to protect our business against infringement of our intellectual property in order to preserve the ecosystem we have built and the investments that we have made in continuing to advance haptic experiences,” added Viegas. “We will vigorously defend the intellectual property we have developed when it is infringed.”
In the ITC complaint, Immersion is seeking an exclusion order preventing the importation, sale for importation, and sale after importation of infringing Apple devices into the United States by the defendants and appropriate cease and desist orders. In the U.S. District Court suit, Immersion is alleging infringement of the same patents and is seeking to stop further infringement by the defendants, and to recover damages.
The complaints assert infringement by the Apple iPhone 6, Apple iPhone 6 Plus, Apple iPhone 6s, Apple iPhone 6s Plus, Apple Watch, Apple Watch Sport and Apple Watch Edition of the following two Immersion patents:
U.S. Patent No. 8,619,051: “Haptic Feedback System with Stored Effects”
U.S. Patent No. 8,773,356: “Method and Apparatus for Providing Tactile Sensations”
The complaints also assert infringement by the iPhone 6s and iPhone 6s Plus of the following Immersion patent:
U.S. Patent No. 8,659,571: “Interactivity Model for Shared Feedback on Mobile Devices”
Investor Conference Call
Immersion will host a teleconference and webcast at 2:30 p.m. Pacific Time (5:30 p.m. Eastern Time) today, Thursday, February 11, 2016. To participate on the live call, analysts and investors should dial +1 888-455-2260 (conference ID: 3477034) at least ten minutes prior to the start of the call. A telephonic replay of the conference call will also be available until 5:30 p.m. PT on Tuesday, February 16, 2016 by dialing +1 888-203-1112 (719-457-0820 international) and entering the passcode: 3477034. A live and archived webcast of the conference call will also be available for 90 days within the investor relations section of Immersion’s corporate website at www.immersion.com.
About Immersion (www.immersion.com)
Founded in 1993, Immersion (NASDAQ: IMMR) is the leading innovator in haptic technology. The company's touch feedback solutions deliver a more compelling sense of the digital world. Using Immersion's high-fidelity haptic systems, partners can transform user experiences with unique and customizable touch feedback effects; excite the senses in games and videos; restore "mechanical" feel by providing intuitive and unmistakable confirmation; may improve safety by reducing distractions while driving; provide realistic touch feedback when performing robotic medical procedures and training simulations; and expand usability when audio and visual feedback are ineffective. Immersion's technology has been adopted in 3 billion digital devices, and provides haptics in mobile phone, automotive, gaming, medical, and consumer electronics products from world-class companies. With over 2,100 issued or pending patents in the U.S., China and other countries, Immersion helps bring the digital universe to life. Learn more at www.immersion.com.
This press release contains "forward-looking statements," including statements regarding Immersion’s litigation and intellectual property defense strategies. These statements involve risks and uncertainties, as well as assumptions that, if they never materialize or prove incorrect, could cause the results of Immersion Corporation and its consolidated subsidiaries to differ materially from those expressed or implied by such forward-looking statements.
For a more detailed discussion of the factors that could cause actual results to vary materially, interested parties should review the risk factors listed in Immersion's most current Form 10-K and Form 10-Q, both of which are on file with the U.S. Securities and Exchange Commission. The forward-looking statements in this press release reflect Immersion's beliefs and predictions as of the date of this release. Immersion disclaims any obligation to update these forward-looking statements as a result of financial, business, or any other developments occurring after the date of this release.
Immersion, the Immersion logo, and TouchSense are trademarks of Immersion Corporation in the United States and other countries. All other trademarks are the property of their respective owners.
(IMMR — C)