BEIJING--(BUSINESS WIRE)--Jointly compiled by Howell International Trade Fair Ltd and MGEA (Mobile Game Entrepreneur Alliance), the organizer of the white paper, together with other authorities namely iResearch, Umeng, China Renaissance, Ptbus.com, Longhuboom, DataEye and NewZoo, the White Paper on Global Mobile Game Industry 2015 is scheduled to be released on upcoming MGAS (Mobile Game Industry Annual Summit) from January 13-14, 2016 at Xiamen, China. Based on massive work of data collection, analysis and editing, the white paper aims to comprehensively and objectively reflect the development situation of global mobile game industry in 2015, analyze succeed products and investing cases, as well as identifying industry trends. The White Paper on Global Mobile Game Industry 2015 is a valuable industry report containing the latest annual industry data and structural market analysis. It will provide reliable resources for the users.
The year 2015 witnessed the rapid growth and maturation of China’s mobile game industry, with the market size to exceed RMB 42.9 billion, up 56% year-on-year. Meanwhile, China now boasts the world’s largest mobile game user base with nearly 400 million players. Amid the rapid growth, China’s mobile game industry is also undergoing both development and transformation. It is believed that the transformation will lead to a bigger and stronger mobile game industry with even faster and better development.
The White Paper on Global Mobile Game Industry 2015 collected the related data and information of the global mobile game industry, and studied industry patterns, market structures and product structures of both the global and Chinese mobile game industries, in order to provide highly valuable and authentic resources for both China’s mobile game industry players and other related enterprises’ startup, investment, research and development and strategic pattern planning. Besides, the paper will focus on the theoretical analysis and empirical study of China’s mobile game industry to present the current situation of China, the world’s biggest mobile game consumer, to the world, as well as offer new trends in 2016 and prospects of global mobile game industry players.