Hour of Victory™ Approaches; Midway Announces a New World-War II Experience Exclusively for Xbox 360™
First Person Shooter Places Gamers In Pivotal Role As One of Three Expert Operatives in Cinematic Battles Across Europe and North Africa
CHICAGO--(BUSINESS WIRE)--Midway Games Inc. (NYSE: MWY), a leading interactive entertainment industry publisher and developer, today announced that Hour of Victory™, a new cinematic, first person shooter experience set in World War II, is currently in development exclusively for the Xbox 360™ video game and entertainment system from Microsoft and is expected to be available this summer.
“Hour of Victory is an entirely new World War II experience designed exclusively for the Xbox 360 that will place players in a pivotal role during key battles using the gameplay style they choose”
Built using the powerful Unreal® Engine 3.0, Hour of Victory combines authentic details from historic World War II battles and adds in frenetic and cinematic gameplay. Gamers are able to play each level in the style they choose, whether as a covert operative, specializing in stealth and sabotage; a British commando proficient in the guns-blazing frontal assault; or an Army ranger who excels in sniping and demolitions. Players will also be able to take control of any vehicle on the battlefield as they sharpen their skills to impact the key battles from the European and North African Theaters.
“Hour of Victory is an entirely new World War II experience designed exclusively for the Xbox 360 that will place players in a pivotal role during key battles using the gameplay style they choose,” said Matt Booty, senior vice president, worldwide studios, Midway. “Using the powerful Unreal Engine 3.0 we’re able to create exciting, cinematic moments that allow players to feel like a hero, not just another cog in the war machine.”
About Hour of Victory
Hour of Victory, scheduled to be available exclusively for Xbox 360 in Summer 2007, allows you to play a key role in the pivotal and cinematic battles from the European and North African theaters of World War II, using the skills and gameplay style you choose. Built with Unreal Engine 3.0, Hour of Victory allows you to sneak into enemy territory as a covert operative, storm the gates as a British commando, or snipe from afar as an Army ranger – each character’s unique attributes will be needed for the fulfillment of the overall objective. Only with all these skill working closely together will you be able to say that you helped define the Hour of Victory.
Midway Games Inc. (NYSE:MWY), headquartered in Chicago, Illinois, with offices throughout the world, is a leading developer and publisher of interactive entertainment software for major videogame systems and personal computers. More information about Midway and its products can be found at www.midway.com.
HOUR OF VICTORY is a trademark of Midway Home Entertainment, Inc. “Xbox” and “XBOX 360” are registered trademarks of Microsoft Corporation in the United States and/or other countries. Unreal® is a registered trademark of Epic Games, Inc. All other trademarks are the property of their respective companies.
This press release contains “forward-looking statements” within the meaning of the Private Securities Litigation Reform Act of 1995 concerning future business conditions and the outlook for Midway Games Inc. (the "Company") based on currently available information. The Company's actual results could differ materially from those described in the forward-looking statements as a result of a number of risks and uncertainties, including, without limitation, the performance of the interactive entertainment industry, dependence on new product introductions and the ability to maintain the scheduling of such introductions, the current console platform transition and other technological changes, dependence on major platform manufacturers and other risks more fully described under "Item 1A. Risk Factors" in the Company’s Annual Report on Form 10-K for the year ended December 31, 2005, and in other filings made by the Company with the Securities and Exchange Commission. Each forward-looking statement, including, without limitation, financial guidance, speaks only as of the date on which it is made, and the Company undertakes no obligation to update any forward-looking statement to reflect events or circumstances after the date on which it is made or to reflect the occurrence of anticipated or unanticipated events or circumstances, except as required by law.