PALO ALTO, Calif.--(BUSINESS WIRE)--Jaunt, Inc., the industry leader in cinematic virtual reality (VR), today announced that the award-winning Jaunt ONE™ camera, which was carefully crafted and designed with visionary, professional VR creators in mind, will be available for direct to consumer sale through a network of resellers. Joining the network of providers making the camera available to the VR creative community is The Studio-B&H. Current rental outlets AbelCine and Radiant Images will also be part of the Jaunt ONE reseller network.
Ahead of the 2017 National Association of Broadcasters Show, Jaunt also unveiled several new Jaunt ONE features including support for 120 frames per second capture, real-time video feed, and updates to white balance correction in the Jaunt ONE’s companion software suite, Jaunt Cloud Services (JCS).
“Demand for the Jaunt ONE has been unwavering since we introduced it to rental houses last summer,” said Koji Gardiner, VP of Hardware Engineering at Jaunt. “The natural next step was to provide filmmakers the ability to own the camera. These filmmakers are pushing the creative boundaries as they eagerly explore the medium and we could not be more proud to provide them with the only professional-grade VR camera designed specifically for their craft."
Key Jaunt ONE features include:
- 24-camera array with synchronized global shutter sensors, providing full 360° stereoscopic coverage at up to 8K output resolution
- Best-in-class stereo image quality with dynamic exposure control enabling up to 18-stops of scene dynamic range
- Easy-to-use with onboard media storage for up to 20 hours of continuous recording and integration with industry-standard batteries and accessories
- Rugged & reliable design built to withstand extreme conditions and production tested worldwide
- Versatile rigging options for mounting Jaunt ONE to a tripod, dolly, Steadicam, camera car, cable cam, and more
- NEW – Support for capturing up to 120 frames per second
- NEW – Real-time monitoring of up to eight Jaunt ONE modules, enabling the user to preview what the camera is seeing prior to recording
The Jaunt ONE camera, along with JCS and Jaunt’s full platform capabilities, will be on display at NAB in Las Vegas April 24-27 at the Jaunt booth # C2436 in Central Hall.
Koji Gardiner will be speaking on the following days and times:
- Saturday, April 22 at 11:15 a.m.: participating in “Virtual Reality Rising: The Future of Editing Workflows, A Panel Discussion” hosted by Avid at The Wynn Hotel
- Monday, April 24 at 4 p.m.: presenting in the NAB Virtual and Augmented Reality Pavilion, located in the North Hall
- Tuesday, April 25 at 10:45 a.m. and 3:15 p.m.: speaking about the Jaunt ONE workflow at the B&H booth, Central Hall - C10415
Also speaking at NAB on behalf of Jaunt, Chief Technology Officer Arthur van Hoff will be part of the “The Acronym Game | Emerging Technologies (VR, AR, 360)” panel, happening on Saturday, April 22 at 12 p.m., located in the Nikko room at SLS Las Vegas.
VP of Marketing Communications Miles Perkins will join the “VR Distribution” panel hosted by AbelCine, taking place on Wednesday, April 26 at 10 a.m. in the AbelCine booth, Central Hall – C8215
For more information about the Jaunt ONE camera and Jaunt Cloud Services, please visit: https://www.jauntvr.com/jaunt-one/
About Jaunt, Inc.
Jaunt is pioneering the future of creative storytelling through cinematic virtual reality. Founded in 2013, Jaunt is the leading developer of the hardware, software, tools, and applications to enable cinematic VR and put the power of virtual reality in the hands of today’s best content creators. Jaunt works with leading creatives – from brands to artists to filmmakers – to create cutting-edge content accessible across all devices and platforms.
Headquartered in Palo Alto, California, the company also maintains a presence in Los Angeles, California through its studio arm, Jaunt Studios; a European business office in London; and an engineering and development office in Amsterdam. In 2016, Jaunt established Shanghai-based Jaunt China, a VR company formed in partnership with Shanghai Media Group (SMG) and China Media Capital (CMC). Collectively, Jaunt produces branded and original VR content for audiences worldwide. Join @JauntVR on Facebook, Twitter, Instagram and YouTube. Experience more at www.jauntvr.com.
AbelCine, established in 1989, is a full service equipment and technology provider to the broadcast, production and new media industries, with facilities in New York City, Burbank, CA and Chicago, IL. Core services include equipment sales, financing, training, rental and tech services. For more information, visit www.abelcine.com.
About Radiant Images
Radiant Images is an award-winning digital cinema innovator and rental house providing creative solutions in 2D, 3D, VR and augmented reality, leading-edge cameras and equipment, and unrivaled client support, to the motion picture industry worldwide. Radiant’s VR division also is recognized as an industry leader in testing and developing virtual reality and augmented reality technology, helping filmmakers and camera operators capture 360-degree content in a compelling way. The company utilizes an in-house engineering team and rapid prototype capabilities to provide filmmakers with the latest virtual reality tools and creative solutions. For more information about Radiant Images, visit online at www.radiantimages.com.
About The Studio-B&H
The Studio-B&H is a unique service-based environment dedicated to providing comprehensive solutions to all professional media markets. The Studio and its state-of-the-art Technology Center offer unmatched access to high-end technology as well as a superior level of expertise in all aspects of digital cinema, live broadcast production, post-production, emerging technologies and their related digital workflows. The Studio has assembled a highly skilled team of accomplished professionals who can provide solutions for nearly any media environment. In recent years, The Studio-B&H has developed a wide range of integration and system design services to all vertical segments of the media industry, from independent filmmakers to major broadcasters.