DUBLIN--(BUSINESS WIRE)--Research and Markets has announced the addition of the "Augmented & Virtual Reality Eyeglass Market - Forecast (2016-2022)" report to their offering.
The basic difference between AR & VR is the user experience and user involvement in a situation. Augmented reality (AR) is a technology that layers computer-generated enhancements atop an existing reality in order to make it more meaningful through the ability to interact with it whereas Virtual reality (VR) can be defined as an artificial, computer-generated simulation or recreation of a real life environment or situation which immerses the user by making them feel like they are experiencing the simulated reality firsthand, primarily by stimulating their vision and hearing.
Eyeglasses are devices which are used by users to experience the technology, AR & VR eyeglasses come into two most common types namely head up eyeglass and head mounted glass. Growing popularity, lowering cost of devices and an increasing technological user base are expected to remain some of the major growth drivers of the AR & VR eyeglasses market during the period of study.
Geographically, North America dominated the augmented & virtual reality eyeglass market driven by higher penetration of AR & VR technology in amongst its tech savvy residents, higher spending on such technologies. North America was followed by Europe and Asia-Pacific as second and third largest market for the augmented & virtual reality eyeglass market. Asia Pacific is projected to have the fastest growth owing to a rapidly growing technological user base in the region especially in developing nations such as China, and India in this region.
- Google Inc.
- Microsoft Corporation
- Vuzix Corporation
- Samsung Electronics Co., Ltd.
- Qaulcomm Inc.
- Oculus VR Inc.
- Eon Reality Inc
- Infinity Augmented Reality Inc.
- Magic Leap, Inc.
- Blippar Inc.
Key Topics Covered:
1. Market Overview
2. Executive Summary
3. Market Landscape
4. Market Forces
5. Strategic Analysis
6. Augmented & Virtual Reality Eyeglass Market, By Device Type
7. Augmented & Virtual Reality Eyeglass Market, By Technology
8. Augmented & Virtual Reality Eyeglass Market, By Application
9. Augmented & Virtual Reality Eyeglass Market, By Geography
10. Augmented & Virtual Reality Eyeglass Market - Market Entropy
11. Company Profiles
For more information about this report visit http://www.researchandmarkets.com/research/dhwd6x/augmented_and