World’s First Complete and Engaging Education Gaming Platform to Improve Student Outcomes of K-12 Standardized Testing is Now Available; Three School Districts Have Adopted ThemePark from Cleverywhere

Kid-Inspired Role-Play Game Morphs Fun and Standardized Testing into an “Anywhere on Any Device” Learning Experience

NEW YORK & SALT LAKE CITY--()--Cleverywhere, offering kid-inspired role-play education gaming to improve testing outcomes, today introduced ThemePark, an interactive adventure game to challenge student academics while improving standardized test scores with results increasing by as much as 20 percent. Three school districts — two in New Jersey and one in California — have adopted ThemePark for their students and are actively using the platform.

  • For students: ThemePark is a fun, pixel-style game that enables kids to create their own avatar to fight monsters, earn a pet mascot, and explore worlds. In the classroom, the students’ game success, collectively, helps to rebuild an old, dilapidated theme park to its original glory to win the game. Kids can enjoy ThemePark on any device and most platforms for “anywhere” play.
  • For teachers: ThemePark becomes a teaching partner to challenge students, in or outside the classroom, with standardized testing content. Teachers can access game analytics for each student or the entire class to help them pinpoint what content needs additional review. Parents can view their child’s progress as well.

The first game, ThemePark Vocabulary 4, is available today and is based on the Common Core test for 4th grade. ThemePark can be downloaded on iOS and Android smartphones as well as on pads and notebooks. Teachers and students can download a demo game and use it for free through the end of this year. Cleverywhere plans to rollout ThemePark Math in 2017.

“Teachers don’t have to remind the kids to play the game, they just do it,” said Clancy Marshall, CEO of Cleverywhere. “In its most portable form, a smartphone app, ThemePark crosses all education barriers giving any student, anywhere access to a fun, yet educational game while preparing for grade level testing.”

"The interface is engaging and the pixelated graphics are similar to Minecraft which many kids enjoy,” said Shayna Sackett-Gable, Elementary Teacher in New Jersey. “The leaderboard adds a level of competition that this age group typically appreciates and the questions were generally clear and appropriate."

About Cleverywhere

Cleverywhere raises online interactive educational gaming to a new level by bringing outcome-based learning to standardized assessment testing in fun, adventure-style games. Students learn by playing and teachers can track classroom and student progress through easy-to-use analytics. Cleverywhere delivers mobile and desktop access for a play “anywhere” experience. Headquartered in New York and Utah, Cleverywhere is founded by a team of education and gaming technology experts with the vision to create compelling interactive games to help students learn, overcome challenges, and improve their performance, all while having fun.

Contacts

for Cleverywhere
Karen Lippe, 408-398-0310
karenlippe@gmail.com

Release Summary

World’s first education gaming platform improves student test scores of standardized testing as much as 20%. ThemePark by Cleverywhere adopted by three school districts in New Jersey and California.

Contacts

for Cleverywhere
Karen Lippe, 408-398-0310
karenlippe@gmail.com