Global Gesture Recognition Market Growth at 73.1%, 2016-2020 - Key Challenges, Drivers & Trends: Key Vendors are Samsung, Microsoft, eyeSight Tech & Crunchfish - Research and Markets

DUBLIN--()--Research and Markets has announced the addition of the "Global Gesture Recognition Market 2016-2020" report to their offering.

The global gesture recognition market to grow at a CAGR of 73.1% during the period 2016-2020.

The report covers the present scenario and the growth prospects of the global gesture recognition market for 2016-2020. To calculate the market size, the report considers the revenue generated by vendors providing gesture recognition technology for consumer electronic devices such as smartphones, tablets, gaming consoles, and smart TVs.

Gesture recognition technology interprets human motions by using computer algorithms. Human motions include movements of hand, fingers, arms, hea, or the entire body. Gestures are used as an input mechanism that replaces old-fashioned input methods, which use keyboards, mouse, and remote controls among others to control devices and perform certain functions.

Motion-controlled gaming will be a key driver for market growth. Motion-control gaming has gained popularity in the global gaming console market. Major gaming console manufacturers such as Microsoft, Sony, and Nintendo have motion controllers in their product line. Microsoft has Kinect that works as a motion controller as well as gesture recognition device. Sony's PlayStation Move can be used with its PlayStation Eye camera and up to four such motion controllers can be connected at once to enable multi-player gaming. Nintendo's Wii Remote is a motion controller that can be used with Wii U game consoles.

Key vendors

  • Crunchfish
  • eyeSight Technologies
  • Infineon Technologies
  • Freescale Semiconductor
  • Intel
  • Jabil
  • Microchip Technology
  • Microsoft
  • PointGrab
  • Pyreos
  • Qualcomm
  • Rithmio
  • Samsung Electronics
  • Softkinetic
  • Sony
  • Texas Instruments
  • Thalmic Labs

Key Topics Covered:

Part 01: Executive summary

Part 02: Scope of the report

Part 03: Market research methodology

Part 04: Introduction

Part 05: Market landscape

Part 06: Market segmentation by technology

Part 07: Market segmentation by product

Part 08: Geographical segmentation

Part 09: Market drivers

Part 10: Impact of drivers

Part 11: Market challenges

Part 12: Impact of drivers and challenges

Part 13: Market trends

Part 14: Vendor landscape

Part 15: Vendor analysis

Part 16: Appendix

For more information about this report visit http://www.researchandmarkets.com/research/wvf92b/global_gesture

Contacts

Research and Markets
Laura Wood, Senior Manager
press@researchandmarkets.com
For E.S.T Office Hours Call 1-917-300-0470
For U.S./CAN Toll Free Call 1-800-526-8630
For GMT Office Hours Call +353-1-416-8900
U.S. Fax: 646-607-1907
Fax (outside U.S.): +353-1-481-1716
Related Topics: Hardware

Contacts

Research and Markets
Laura Wood, Senior Manager
press@researchandmarkets.com
For E.S.T Office Hours Call 1-917-300-0470
For U.S./CAN Toll Free Call 1-800-526-8630
For GMT Office Hours Call +353-1-416-8900
U.S. Fax: 646-607-1907
Fax (outside U.S.): +353-1-481-1716
Related Topics: Hardware