Research and Markets: Global Mobile Entertainment Market Forecasts to 2019

DUBLIN--()--Research and Markets (http://www.researchandmarkets.com/research/lsmchq/3q_2014_global) has announced the addition of IE Market Research Corp's new report "3Q.2014 Global Mobile Entertainment Market Forecast, 2009 - 2019" to their offering.

Global Mobile Entertainment Market Forecast provides a comprehensive forecast of global, regional, and country-specific mobile entertainment usage among consumers in 50+ countries and regions.

For each country, region, and globally, we provide historical quarterly (2010 - 2014) data and annual forecasts (2014 - 2019) for Mobile Music (Total Users, Retail Revenues, Wholesale Revenues, ARPU), Mobile Gaming (Total Users, Total Events, Revenues, Average Spend per Event), Mobile Personalisation (Total Users, Paid Personalisation Events, Revenues, Average Spend per Event), Mobile TV (Total Users, Total Events, Revenues, Average Spend per Event), and Other Premium Content (Total Users, Average Spend per Event, Total Events, Revenue). For each of the above series, this forecast will provide data on 48 countries and 6 regions and is one of the most comprehensive forecasts of mobile entertainment usage in the world.

Why you should buy this report:

- What are the key trends in the global mobile entertainment market and in specific countries? How will this market grow over the next five years?

- Which region/country is experiencing the fastest growth in mobile entertainment usage in the world? What are the key trends in each region/country?

- Within the mobile multimedia industry, which segment is growing faster than others: Mobile Music, Mobile Gaming, Mobile Personalisation, Mobile TV, or Other Premium Content? How does this differ across regions/countries?

Key Topics Covered:

Total Mobile Entertainment Market Revenues ($ millions)

- Mobile Music Revenue

- Mobile Gaming Revenue

- Mobile Personalisation Revenue

- Mobile TV Revenue

- Other Premium Content Revenue

Mobile Music

- Total users (000s)

- Retail Revenues ($ millions)

- Wholesale Revenues ($ millions)

- Average Revenue per User ($) [Retail Revenues Only, monthly]

Mobile Gaming

- Total Users (000s)

- Total Events (000s)

- Mobile Gaming Revenues ($ millions)

- Average Spend per Event ($)

Mobile Personalisation

- Total Users (000s)

- Ringtone Users (000s)

- Ringbacktone Users (000s)

- Wallpapers and Graphics Users (000s)

- Paid Personalisation Events (000s)

- Mobile Personalisation Revenues ($ millions)

- Average Spend per Event ($)

Mobile TV

- Total Users (000s)

- Mobile TV Total Events (000s)

- Mobile TV Revenues ($millions)

- Average Spend per Event ($)

Other Premium Content

- Total Users (000s)

- Average Spend per Event ($)

- Other Premium Content Total Events (000s)

- Total Other Premium Content Revenue ($ millions)

For more information visit http://www.researchandmarkets.com/research/lsmchq/3q_2014_global

Contacts

Research and Markets
Laura Wood, Senior Manager
press@researchandmarkets.com
For E.S.T Office Hours Call 1-917-300-0470
For U.S./CAN Toll Free Call 1-800-526-8630
For GMT Office Hours Call +353-1-416-8900
U.S. Fax: 646-607-1907
Fax (outside U.S.): +353-1-481-1716
Sector: Entertainment

Contacts

Research and Markets
Laura Wood, Senior Manager
press@researchandmarkets.com
For E.S.T Office Hours Call 1-917-300-0470
For U.S./CAN Toll Free Call 1-800-526-8630
For GMT Office Hours Call +353-1-416-8900
U.S. Fax: 646-607-1907
Fax (outside U.S.): +353-1-481-1716
Sector: Entertainment