NEW YORK--()--Reading is fundamental. But so is playing games. That’s why renowned educational video game company, Tabula Digita has expanded its game-based learning platform with the release of DimensionL, a literacy-based, interactive video game for students in grades three through nine. Part of the DimensionU™ Learning System that includes the award-winning DimensionM series of three-dimensional math games, DimensionL gives students an exhilarating way to practice their essential literacy skills.
“It used to be thought that once a student learned how to sound out words fluently and accurately, later reading gains would follow naturally though ample reading”
“In a truly balanced literacy program, how you engage students is as important as what you teach,” said Ntiedo Etuk, chief executive officer of Tabula Digita. “By infusing reading and language arts classes with cutting edge, immersive video game technology, teachers have a student-centric solution that promotes independent and collaborative work, while assisting students in quickly gaining proficiency in their expanding literacy skills.”
With almost 200 literacy skills embedded in curriculum packs for elementary, middle and high school students, the highly interactive DimensionL instructional software introduces and reinforces such topics as language conventions, parts of speech, reading and writing processes, spelling, and vocabulary. Students encounter challenging curriculum delivered in a series of quick-paced, immersive missions that incorporate 3D graphics, sound, animation and storylines comparable to those in most popular commercial video games. By successfully navigating the hundreds of embedded questions, students rack up points while reinforcing language arts concepts discussed during the school day.
Teachers use the game’s broad content for concept introduction, practice, enrichment, intervention, as well as test preparation. And, because the DimensionL games are designed as a supplemental tool, teachers may easily integrate the games and their content with a variety of instructional models – from classrooms to computer labs and even extending learning beyond the bell into student’s homes.
Of course, no teaching tool would be complete without a way for educators to monitor student progress. The enhanced ‘Educator Portal’ on DimensionU.com includes comprehensive reporting functions that offer a beneficial look at each child’s progress and mastery, including playtime logged at school versus at home, which can be shared with parents. Improved formatting of on-screen and spreadsheet-based reports, as well as graphical representation of data, will help teachers track student progress against important 21st century skills including fluency with, and identification of, specific grammatical forms, conventions and rules.
“It used to be thought that once a student learned how to sound out words fluently and accurately, later reading gains would follow naturally though ample reading,” added Etuk. “But for some students, reading and the all-encompassing literacy skills that go into reading are sometimes difficult to master. For them, DimensionL will be an important resource for practicing and reinforcing their literacy skills.”
Tabula Digita’s DimensionU games are currently being used in school districts across the country including New York City Public Schools, Chicago Public Schools, Broward County Public Schools, and Austin and Ft. Worth Independent School Districts in Texas. For pricing information for schools and individuals, please go to www.DimensionU.com.
About Tabula Digita
Since 2007, Tabula Digita has set a new course in the development of innovative educational video games. Through its collaborative, content-rich, immersive learning environments, Tabula Digita’s award-winning DimensionU Learning System offers research-based instructional tools that support math and literacy curriculum for elementary, middle and high school students, as well as science curriculum for elementary school students.
The system includes the award-winning DimensionM math games and the newly released DimensionL line of literacy games. Aligned to state standards in all 50 states, the games have been proven highly effective in increasing student engagement, time on task, and achievement scores. In 2009, the League of Scientists free-to-play web games were introduced for students in grades three-five.
In 2008,Tabula Digita’s DimensionM gaming series was named the Best Educational Game/Simulation from the Software Industry Information Association (SIIA). For more information, please call 1-888-9-TABULA or 1-888-982-2852 or visit www.DimensionU.com.

